Difference between revisions of "Element:BOMB"

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(Correct list of immune elements)
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Explodes when it touches any other particles except for {{MaterialBtn | DMND}}, {{MaterialBtn | CLNE}}, or {{MaterialBtn | PCLN}}. When BOMB explodes, all particles within an 8 pixel radius are replaced by {{MaterialBtn | EMBR}} (except for diamond, clone, etc) at 9725.85C, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.  
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BOMB explodes when it touches nearly any other particle.  
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=== Explosion ===
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When BOMB explodes, all particles within an 8 pixel radius are removed and replaced by {{MaterialBtn | EMBR}} at {{Temperature | t=9999}}, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.  
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=== Immune elements ===
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The following elements do not trigger BOMB, and survive BOMB explosions:
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:{{MaterialBtn | DMND}} {{MaterialBtn | CLNE}} {{MaterialBtn | BCLN}} {{MaterialBtn | PCLN}} {{MaterialBtn | VIBR}}
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Walls are immune to BOMB.
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BOMB particles do not trigger each other, but are able to destroy each other if triggered by something else.
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{{Languages}}
 
{{Languages}}

Revision as of 23:33, 30 September 2015

BOMB.png Bomb
Properties
Section Explosives
Spawn temperature 20°C
Heat Conductivity 11.6%
Relative weight 30
Gravity 0.1
Acid dissolve rate 2%
Flammability 0
State Powder
Misc properties
Source code


BOMB explodes when it touches nearly any other particle.

Explosion

When BOMB explodes, all particles within an 8 pixel radius are removed and replaced by EMBR.png at 9725.85°C, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.

Immune elements

The following elements do not trigger BOMB, and survive BOMB explosions:

DMND.png CLNE.png BCLN.png PCLN.png VIBR.png

Walls are immune to BOMB.

BOMB particles do not trigger each other, but are able to destroy each other if triggered by something else.


Language: [[::Element:BOMB|English]]