Difference between revisions of "Element:CO2"

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m (from BUBW)
(Add creation from fusion of NBLE, also replace some MaterialBtns to make it look cleaner)
 
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A heavy gas (as far as gasses go), slowly drifts downwards. Turns water into carbonated water. Forms {{MaterialBtn|DRIC}} at -78.5 degrees. Puts out {{MaterialBtn|FIRE}}
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A heavy gas (as far as gasses go), slowly drifts downwards. Turns water into carbonated water. Forms {{Material|DRIC}} at -78.5 degrees. Puts out {{Material|FIRE}}.
  
 
== Creation ==  
 
== Creation ==  
  
===from BUBW===
+
===From {{Material|BUBW}}===
CO2 is slowly created from {{MaterialBtn|BUBW}}. As the CO2 is created, .5 pressure is generated, and as pressure goes up, less CO2 is made. Eventually, if in a closed container, CO2 will stop being produced. None is made when the pressure is above 3. Every frame, the chance of {{MaterialBtn|BUBW}} changing is 1 in 4000.
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CO2 is slowly created from {{Material|BUBW}}. As the CO2 is created, 0.5 pressure is generated, and as pressure goes up, less CO2 is made. Eventually, if in a closed container, CO2 will stop being produced. None is made when the pressure is above 3. Every frame, the chance of {{Material|BUBW}} changing is 1 in 4000.
  
{{MaterialBtn|BUBW}} will all almost instantly explode under 2 conditions: When it is touched by any powder, and when it goes below -.5 pressure. Each particle releases .2 pressure when it explodes
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{{Material|BUBW}} will all almost instantly explode under 2 conditions: When it is touched by any powder, and when it goes below -0.5 pressure. Each particle releases 0.2 pressure when it explodes
  
According to the source code, more CO2 is produced when it is touching a solid (that isn't {{MaterialBtn|DMND}} or {{MaterialBtn|GLAS}}. For every solid nearby, it has a (2 minus pressure) in 40000 chance changing to CO2, so that as pressure goes down, this becomes more likely. It will also release .2 pressure.
+
According to the source code, more CO2 is produced when {{Material|BUBW}} is touching a solid (that isn't {{Material|DMND}} or {{Material|GLAS}}). For every solid nearby, it has a (2 minus pressure) in 40000 chance changing to CO2, so that as pressure goes down, this becomes more likely. It will also release 0.2 pressure.
  
All CO2 created by {{MaterialBtn|BUBW}} has a ctype of 5, to identify itself as created by it.
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All CO2 created by {{Material|BUBW}} has a ctype of 5, to identify itself as created by it.
 +
 
 +
===From fusion of {{Material|NBLE}}===
 +
When {{Material|NBLE}} is at over 100 pressure and heated to 5,000 degrees, it will transform into {{Material|PLSM}} and release 1 {{Material|NEUT}}, 1 {{Material|PHOT}} and 1 particle of CO2.
  
 
== Reactions ==
 
== Reactions ==
CO2 is converted to {{MaterialBtn|OXYG}}when it comes in contact with {{MaterialBtn|PLNT}}.
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:{{MaterialBtn|PLNT}} + {{MaterialBtn|CO2}} = {{MaterialBtn|PLNT}} + {{MaterialBtn|OXYG}}<br>
 +
:{{MaterialBtn|WATR}} + {{MaterialBtn|CO2}} = {{MaterialBtn|BUBW}}<br>
 +
:{{MaterialBtn|DSTW}} + {{MaterialBtn|CO2}} = {{MaterialBtn|BUBW}}
  
 
===[[Fusion]]===
 
===[[Fusion]]===
  
When CO2 is at 200 pressure and heated to 9,500 degrees, it will transform into {{MaterialBtn|OXYG}}, add 100 pressure, release 1 {{MaterialBtn|NEUT}} and have a 2% chance of additionally releasing one {{MaterialBtn|ELEC}}. Both the {{MaterialBtn|NEUT}} and the {{MaterialBtn|ELEC}} are spawned at the maximum temperature.
+
When CO2 is at 200 pressure and heated to 9,500 degrees, it will transform into {{Material|OXYG}}, add 100 pressure, release 1 {{Material|NEUT}} and have a 2% chance of additionally releasing one {{Material|ELEC}}. Both the {{Material|NEUT}} and the {{Material|ELEC}} are spawned at the maximum temperature.
  
 
== Examples ==
 
== Examples ==
 
== Properties ==
 
  
 
{{Languages}}
 
{{Languages}}

Latest revision as of 18:50, 22 August 2024

CO2.png Carbon Dioxide
CO2Sticker.gif
Heavy gas, drifts downwards. Carbonates water and turns to dry ice when cold.
Properties
Section Gases
Spawn temperature 22°C
Heat Conductivity 35.2%
Relative weight 1
Gravity 0.1
Acid dissolve rate 0%
Flammability 0
State Gas
Transitions
Low temperature DRIC.png below -78.5°C
Source code


A heavy gas (as far as gasses go), slowly drifts downwards. Turns water into carbonated water. Forms DRIC at -78.5 degrees. Puts out FIRE.

Creation

From BUBW

CO2 is slowly created from BUBW. As the CO2 is created, 0.5 pressure is generated, and as pressure goes up, less CO2 is made. Eventually, if in a closed container, CO2 will stop being produced. None is made when the pressure is above 3. Every frame, the chance of BUBW changing is 1 in 4000.

BUBW will all almost instantly explode under 2 conditions: When it is touched by any powder, and when it goes below -0.5 pressure. Each particle releases 0.2 pressure when it explodes

According to the source code, more CO2 is produced when BUBW is touching a solid (that isn't DMND or GLAS). For every solid nearby, it has a (2 minus pressure) in 40000 chance changing to CO2, so that as pressure goes down, this becomes more likely. It will also release 0.2 pressure.

All CO2 created by BUBW has a ctype of 5, to identify itself as created by it.

From fusion of NBLE

When NBLE is at over 100 pressure and heated to 5,000 degrees, it will transform into PLSM and release 1 NEUT, 1 PHOT and 1 particle of CO2.

Reactions

PLNT.png + CO2.png = PLNT.png + OXYG.png
WATR.png + CO2.png = BUBW.png
DSTW.png + CO2.png = BUBW.png

Fusion

When CO2 is at 200 pressure and heated to 9,500 degrees, it will transform into OXYG, add 100 pressure, release 1 NEUT and have a 2% chance of additionally releasing one ELEC. Both the NEUT and the ELEC are spawned at the maximum temperature.

Examples

Language: [[::Element:CO2|English]]