Difference between revisions of "Element:VOID"

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Also, it creates a small amount of pressure.
 
Also, it creates a small amount of pressure.
  
Void is similar to the outer boundary of the simulation field, except that pistons cannot push particles into it. Anything that falls into it will disappear.
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VOID is similar to the outer boundary of the simulation field, except that {{Material | PSTN}} cannot push particles into it. Anything that falls into it will disappear.
  
If Void has its ctype set to an element, it will only destroy that element. This is very useful, but not many people know because you can't simply draw over it to set the ctype like you can with {{MaterialBtn | CLNE}}, you need to use {{MaterialBtn | PROP}} or the console.
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If VOID has its ctype set to an element, it will only destroy that element. This is very useful, but not many people know because you can't simply draw over it to set the ctype like you can with {{Material | CLNE}}, you need to use [[Elements:Tools#Edit_Property_Tool | PROP]] or the console.
  
 
{{Languages}}
 
{{Languages}}

Latest revision as of 02:55, 3 July 2015

VOID.png Void
Properties
Section Special
Spawn temperature 22°C
Heat Conductivity 100%
Relative weight 100
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Solid
Source code


Hole, will drain away any particles.

Also, it creates a small amount of pressure.

VOID is similar to the outer boundary of the simulation field, except that PSTN cannot push particles into it. Anything that falls into it will disappear.

If VOID has its ctype set to an element, it will only destroy that element. This is very useful, but not many people know because you can't simply draw over it to set the ctype like you can with CLNE, you need to use PROP or the console.

Language: [[::Element:VOID|English]]