Difference between revisions of "Element:PIPE"
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− | After spawning, a layer of BRCK appears around the PIPE. To set the direction of the PIPE, erase the BRCK around the end you want the particles to come out of. A series of lines will then appear showing the direction of flow, working from the end to the beginning. After the full pipe is calculated, you can remove the BRCK and replace the sides with another element. | + | After spawning, a layer of BRCK appears around the PIPE. To set the direction of the PIPE, erase the BRCK around the end you want the particles to come out of. A series of lines will then appear(Red, blue and green, looping) showing the direction of flow, working from the end to the beginning. After the full pipe is calculated, you can remove the BRCK and replace the sides with another element. |
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+ | Particles that enter the pipe will then be moved (not instantly or necessarily in a straight line) to the exit. | ||
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+ | PIPE can theoreticaly be used to store destructive elements | ||
{{Languages}} | {{Languages}} |
Latest revision as of 13:26, 5 July 2024
Properties | |
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Section | Force Elements |
Spawn temperature | 0°C |
Heat Conductivity | 0% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 0% |
Flammability | 0 |
State | Solid |
Transitions | |
High pressure | above 10 pressure |
Misc properties | |
Source code |
After spawning, a layer of BRCK appears around the PIPE. To set the direction of the PIPE, erase the BRCK around the end you want the particles to come out of. A series of lines will then appear(Red, blue and green, looping) showing the direction of flow, working from the end to the beginning. After the full pipe is calculated, you can remove the BRCK and replace the sides with another element.
Particles that enter the pipe will then be moved (not instantly or necessarily in a straight line) to the exit.
PIPE can theoreticaly be used to store destructive elements
Language: | [[::Element:PIPE|English]] |
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