Difference between revisions of "Element:VINE"

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(When you do it, do it correctly. This was just a lazy copy of GBMB. Even the description wasn't correct.)
m (Reverted edits by coolkase (talk) to last revision by cadenwong)
 
(6 intermediate revisions by 4 users not shown)
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<!-- TODO: add gif?-->
 
 
{{ infobox Element
 
{{ infobox Element
 
| icon = VINE.png
 
| icon = VINE.png
| longname = Vine
+
| longname =  
 
| image = [[File:VINEsticker.gif]]
 
| image = [[File:VINEsticker.gif]]
  
| advection = 0.0
+
| identifier = DEFAULT_PT_VINE
| airdrag = 0.00
+
| name = VINE
 +
| description = Vine, can grow along WOOD.
 +
| colour = 079A00
 +
| menusection = SC_SOLIDS
 +
| menuvisible = 1
 +
| advection = 0
 +
| airdrag = 0
 
| airloss = 0.95
 
| airloss = 0.95
| collision = 0.00
+
| loss = 0
| colour = 079A00
+
| collision = 0
| description = Vine, grows
+
| diffusion = 0
| diffusion = 0.00
 
 
| explosive = 0
 
| explosive = 0
 
| falldown = 0
 
| falldown = 0
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| gravity = 0
 
| gravity = 0
 
| hardness = 10
 
| hardness = 10
| heatconduct = 29
+
| heatconduct = 65
| highpressure =  
+
| hotair = 0
| highpressuretransition =  
+
| meltable = 0
| hightemperature = 573.0
+
| state = ST_SOLID
 +
| temperature = 295.15
 +
| weight = 100
 +
| properties = TYPE_SOLID
 +
| lowtemperature =
 +
| lowtemperaturetransition =  
 +
| hightemperature = 573
 
| hightemperaturetransition = FIRE
 
| hightemperaturetransition = FIRE
| hotair = 0.000000
 
| identifier = DEFAULT_PT_VINE
 
| loss = 0.00
 
 
| lowpressure =  
 
| lowpressure =  
 
| lowpressuretransition =  
 
| lowpressuretransition =  
| lowtemperature =  
+
| highpressure =  
| lowtemperaturetransition =  
+
| highpressuretransition =  
| meltable = 0
 
| name = VINE
 
| properties = TYPE_SOLID
 
| state = ST_SOLID
 
| temperature = 293.15
 
| weight = 30
 
 
}}
 
}}
 +
 +
When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to {{Material|WOOD}}, it will grow along the WOOD.
 +
 +
VINE turns into {{Material|PLNT}} with a tmp of 1.
 +
 +
 +
{{Languages}}
  
 
[[Category:Work_in_progress]]
 
[[Category:Work_in_progress]]

Latest revision as of 23:08, 14 July 2023

VINE.png
VINEsticker.gif
Vine, can grow along WOOD.
Properties
Section Solids
Spawn temperature 22°C
Heat Conductivity 26%
Relative weight 100
Gravity 0
Acid dissolve rate 1%
Flammability 20
State Solid
Transitions
High temperature FIRE.png above 299.85°C
Source code


When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to WOOD, it will grow along the WOOD.

VINE turns into PLNT with a tmp of 1.


Language: [[::Element:VINE|English]]