Difference between revisions of "Element:VINE"
(When you do it, do it correctly. This was just a lazy copy of GBMB. Even the description wasn't correct.) |
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{{ infobox Element | {{ infobox Element | ||
| icon = VINE.png | | icon = VINE.png | ||
− | | longname = | + | | longname = |
| image = [[File:VINEsticker.gif]] | | image = [[File:VINEsticker.gif]] | ||
− | | advection = | + | | identifier = DEFAULT_PT_VINE |
− | | airdrag = | + | | name = VINE |
+ | | description = Vine, can grow along WOOD. | ||
+ | | colour = 079A00 | ||
+ | | menusection = SC_SOLIDS | ||
+ | | menuvisible = 1 | ||
+ | | advection = 0 | ||
+ | | airdrag = 0 | ||
| airloss = 0.95 | | airloss = 0.95 | ||
− | | | + | | loss = 0 |
− | | | + | | collision = 0 |
− | + | | diffusion = 0 | |
− | | diffusion = | ||
| explosive = 0 | | explosive = 0 | ||
| falldown = 0 | | falldown = 0 | ||
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| gravity = 0 | | gravity = 0 | ||
| hardness = 10 | | hardness = 10 | ||
− | | heatconduct = | + | | heatconduct = 65 |
− | | | + | | hotair = 0 |
− | | | + | | meltable = 0 |
− | | hightemperature = 573 | + | | state = ST_SOLID |
+ | | temperature = 295.15 | ||
+ | | weight = 100 | ||
+ | | properties = TYPE_SOLID | ||
+ | | lowtemperature = | ||
+ | | lowtemperaturetransition = | ||
+ | | hightemperature = 573 | ||
| hightemperaturetransition = FIRE | | hightemperaturetransition = FIRE | ||
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− | |||
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| lowpressure = | | lowpressure = | ||
| lowpressuretransition = | | lowpressuretransition = | ||
− | | | + | | highpressure = |
− | | | + | | highpressuretransition = |
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}} | }} | ||
+ | |||
+ | When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to {{Material|WOOD}}, it will grow along the WOOD. | ||
+ | |||
+ | VINE turns into {{Material|PLNT}} with a tmp of 1. | ||
+ | |||
+ | |||
+ | {{Languages}} | ||
[[Category:Work_in_progress]] | [[Category:Work_in_progress]] |
Latest revision as of 23:08, 14 July 2023
![]() Vine, can grow along WOOD. | |
Properties | |
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Section | Solids |
Spawn temperature | 22°C |
Heat Conductivity | 26% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 1% |
Flammability | 20 |
State | Solid |
Transitions | |
High temperature |
![]() |
Source code |
When vine is spawned, it grows in a semi-random pattern somewhat resembling grass. If placed next to WOOD, it will grow along the WOOD.
VINE turns into PLNT with a tmp of 1.
Language: | [[::Element:VINE|English]] |
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