Difference between revisions of "Element:WWLD"

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m (Moo category)
(Infobox, copy description from Elements:Electronics)
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{{ infobox Element
 
{{ infobox Element
| icon = Moo.png
+
| icon = WWLD.png
| longname = NA
+
| longname = WireWorld wire
| image = [[File:NASticker.gif]]
+
| image =  
  
| temperature = N/A
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| identifier = DEFAULT_PT_WIRE
| description = N/A
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| name = WWLD
| explosive = N/A
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| description = Conducts based on a set of GOL-like rules.
| flammable = N/A
+
| colour = FFCC00
| gravity = N/A
+
| menusection = SC_ELEC
| heatconduct = N/A
+
| menuvisible = 1
| meltable = N/A
+
| advection = 0
| weight = N/A
+
| airdrag = 0
 +
| airloss = 0
 +
| loss = 0
 +
| collision = 0
 +
| diffusion = 0
 +
| explosive = 0
 +
| falldown = 0
 +
| flammable = 0
 +
| gravity = 0
 +
| hardness = 0
 +
| heatconduct = 250
 +
| hotair = 0
 +
| meltable = 0
 +
| state = ST_SOLID
 +
| temperature = 295.15
 +
| weight = 100
 +
| properties = TYPE_SOLID
 +
| lowtemperature =
 +
| lowtemperaturetransition =
 +
| hightemperature =
 +
| hightemperaturetransition =
 +
| lowpressure =
 +
| lowpressuretransition =
 +
| highpressure =
 +
| highpressuretransition =
 
}}
 
}}
  
== Creation ==
+
Wire is a solid conductible element based on another game known as WireWorld. WWLD will not melt or break from pressure. In 84.3, the name of this element changed from WIRE to WWLD to avoid confusion for new users about conductive materials. WWLD accepts SPRK from PSCN and gives to NSCN. WWLD works on the same principles as [[Elements:Life| GOL]], simple mathematical rules applied cause generation of four different states; Empty, Electron Head (blue), Electron Tail (white), and Conductor (orange). The rules it follows are:
>Methods that can be used to create this element
 
Includes reactions that produce it! None by proxy - If you have to make steam first to make water, does not count!
 
  
== Reactions ==
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* Empty → Empty
Adding {{Material|mat=SHD4}} to N/A element while next to {{Material|mat=WIFI}} produces NaN!
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* Electron head → Electron tail
 +
* Electron tail → Conductor
 +
* Conductor → electron head if exactly one or two of the neighboring cells are electron heads, or remains Conductor otherwise.
 +
(Please note that one "cell" is one pixel)
 +
 +
WWLD is extremely useful for logic gates, and has many other electronic applications. For example, entire computers (albeit, large ones) have been created made entirely out of WWLD.
  
etcetcetc <3
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For further instructions on how to use Wireworld Wires please go to http://karlscherer.com/Wireworld.html
 +
or http://www.quinapalus.com/wires0.html
  
== Special properties ==
+
{{Languages}}
The white house itself dislikes {{Material|mat=STKM}} because of its jetpacks! It dies after being left alone for six frames, and turns everything it touches into itself.
 
 
 
 
 
Random links to relevant backpages here!
 
 
 
[[Category:Moo!]]
 

Revision as of 13:50, 6 October 2014

WWLD.png WireWorld wire
Properties
Section Electronics
Spawn temperature 22°C
Heat Conductivity 100%
Relative weight 100
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Solid
Source code


Wire is a solid conductible element based on another game known as WireWorld. WWLD will not melt or break from pressure. In 84.3, the name of this element changed from WIRE to WWLD to avoid confusion for new users about conductive materials. WWLD accepts SPRK from PSCN and gives to NSCN. WWLD works on the same principles as GOL, simple mathematical rules applied cause generation of four different states; Empty, Electron Head (blue), Electron Tail (white), and Conductor (orange). The rules it follows are:

  • Empty → Empty
  • Electron head → Electron tail
  • Electron tail → Conductor
  • Conductor → electron head if exactly one or two of the neighboring cells are electron heads, or remains Conductor otherwise.

(Please note that one "cell" is one pixel)

WWLD is extremely useful for logic gates, and has many other electronic applications. For example, entire computers (albeit, large ones) have been created made entirely out of WWLD.

For further instructions on how to use Wireworld Wires please go to http://karlscherer.com/Wireworld.html or http://www.quinapalus.com/wires0.html

Language: [[::Element:WWLD|English]]