Element:LIGH
Properties | |
---|---|
Section | Explosives |
Spawn temperature | 22°C |
Heat Conductivity | 0% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 0.1% |
Flammability | 0 |
State | Solid |
Source code |
General Behaviour Very short-lived element, persists ~2 to 5 frames. Upon generation a "bolt" of LIGH will extend from its origin, with a random angle, directed towards simulation gravity. Dissipating, it leaves a "thunderclap" pressure wake.
- Generates an extreme amount of heat and pressure on encountering an element.
- Generated by SPRKd TESC
Brush Behaviour Length, temperature, pressure and spawn cooldown depend on brush size, greater brush sizes greaten these values.
Reactions
Advanced! Variables
LIGH's life is its power, greater values generate more powerful reactions, & longer segments. LIGH's tmp is its angle, measured in degrees, counterclockwise from the +x direction (the right). LIGH's tmp2 contains various information about the pixel, relative to the rest of the bolt. A tmp2 of:
- 0-1 means it's bending
- 2-3 means it's branching
- 4 means it's the first pixel
- 5-8 means it's a normal part of the segment, this number counts down, & the pixel is removed at 5.
Language: | [[::Element:LIGH|English]] |
---|