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  • === tpt.hud === <code>tpt.hud(number state)</code>
    27 KB (4,178 words) - 21:01, 10 March 2024
  • by [https://powdertoy.co.uk/User.html?ID=5061| JoJoBond] You don't have to hide the HUD, it will automatically be hidden.
    5 KB (613 words) - 19:47, 28 September 2011
  • ...d. These are the same as the coordinates displayed in the top right of the HUD. ...d. These are the same as the coordinates displayed in the top right of the HUD.
    15 KB (2,395 words) - 16:21, 8 May 2024
  • For linking to other saves, type <code>{c:(Save ID)|(Display text)}</code> to link. For linking to forum threads, type <code>{t:(Thread ID)|(Display text)}</code> to link.
    6 KB (1,042 words) - 21:55, 24 February 2024
  • == ID == ...D is a unique number assigned to each particle. The ID is visible in the [[HUD]] in debug mode and used mainly in the simulation code.
    2 KB (356 words) - 01:10, 30 December 2022