Consol Cheats Menu

  • rami4444
    6th Nov 2013 Member 0 Permalink

    I know how to code lua , and i learned about powdertoy src

  • Schneumer
    6th Nov 2013 Member 0 Permalink

    how about making a simple mod with new cool elements?

  • china-richway2
    6th Nov 2013 Member 1 Permalink

    I think the rule said you may not say 'A mod is coming soon! New elements are coming soon!'

    Because 'gives people false hope and usually isn't done after 1 month, 1 year, or even never.'

    I never do that because I am not sure if I can do it.

     

    Copiede originally from Modding Rules:

    4) Do not post mod announcements. These are threads that announce a mod that will be released in a year or months from the thread. They may also ask for suggestions. Most of these never end up getting released for a few months, or ever, and just give false hope to the people who think it's real. If you want suggestions, there is the feedback forum, and a mod suggestion thread. You can post these threads if you have proof you have started (ex. github commits, or a few elements made)

     

    1.Do you learn Lua and how to create a mod with it?

    Well, you learn. So you can start from little things, for example, how to create a dialog using Lua? And let's see if you are actually learning Lua. It can be a proof showing you are doing it also.

    Edited 3 times by china-richway2. Last: 6th Nov 2013
  • Box-Poorsoft
    6th Nov 2013 Banned 0 Permalink
    This post is hidden because the user is banned
  • rami4444
    6th Nov 2013 Member 0 Permalink

    The Add-on is fully released

  • greymatter
    6th Nov 2013 Member 1 Permalink
    @rami4444 (View Post)
    And it's not console "cheats"




    Make some new elements.
  • rami4444
    6th Nov 2013 Member 0 Permalink

    this is my first mod, so it should be simple

    Edited once by rami4444. Last: 6th Nov 2013
  • mniip
    6th Nov 2013 Developer 2 Permalink
    stxt, ftxt, stext, ftext, setButton are global.
    All your functions are global.
    Why do you have a curMode upvalue if you're not using it (you're doing curMode = modeButton:text() in every function that uses it), consider using a local instead.
    Line 87: couldn't you just have written setButton:action(setMode).
    typeMode() and tempMode() are one-use functions, consider inlining them.
    Function changeMode(): if you wish to add some more options (other than the 2 given), you should probably work with lists of strings.
    Is it okay that tempMode() and typeMode() differ in behavior when you didn't fill in the first field? typeMode() set's type of metl to metl, tempMode() does nothing.
    And the final one: comments should describe what the code does, not what each line of it does. It's kinda obvious that local TTL = Label:new(10,100,60,16, "Change to :") creates a text label, but what is that label for? that's what you're supposed to write in the comments.
  • rami4444
    6th Nov 2013 Member 0 Permalink

    Thanks for help , this is my first mod so expect that

  • Incredy
    10th Nov 2013 Member 0 Permalink

    Isn't the console good enought?