tian1107's additions

  • tian110796
    9th Nov 2010 Member 0 Permalink
    pilojo
    I assumed circles from the emitter will be drawn and not lines, like the regular representation of it.
    And also, I still do not know how to add a new graphics mode. (Now searching interface.h, interface.c, graphics.c and graphics.h on how to add a new display...)

    Thank you for your reply.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    (If this is double posting please edit. I did not edit for this thread to show in the top page.)
    pilojo
    Somehow made it like what you said. Thank you again.

    Second part of post:
    Updates:
    The new Radio Wave display (radio waves cannot be seen except in this display and in heat mode)
    Waves: The red things you are supposed to see in the above display
    Version number did not come up due to this update is part of a larger update (A great update where there will be sounds, and also more interference).

    Last part:
    I am running out of ideas, please suggest something related to electronics or something related to the radio waves. The great update above may be the latest one for a long time due to this.
  • DAVPPK
    9th Nov 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • tian110796
    9th Nov 2010 Member 0 Permalink
    DAVPPK
    Maybe you put too much RREC. One pixel of RREC searches for all the pixels of the screen for nearby plutonium and uranium for it to reach to interference. So it lags maybe because of many RREC searching for radioactivity.

    This may be resolved when I change how my radio communications works or the creation of UIRR (Uninterfered Radio Receiver) where the receiver no longer searches for interference, which makes transfers faster.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Changed the radio communication logic of interference. RREC should be faster now, but radioactivity became insignificantly slow.
    Maybe I should add a button that disables/enables interference of the radioactive elements.
  • n0oB
    9th Nov 2010 Member 0 Permalink
    I like it!
  • tutut125
    9th Nov 2010 Member 0 Permalink
    i cant find the binaries can someone help?
  • tian110796
    9th Nov 2010 Member 0 Permalink
    tutut125
    it is in the link, inside the Releases folder, but it is only for windows.
    Click on "Powder Toy tian1107.exe" then view raw. You should be now downloading the exe
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Update:
    Removed RAMT(nooooooo!)
    Added INTF(blocks signals from REMT)

    The reason I removed RAMT is because you can use INTF to block signals (REMT inside a circle of INTF works like RAMT);
    I may not also add BEEP (an element that beeps when electrified because it makes simulations slow and also breaks your ears...)(This is what I said to be the sounds part);

    Off Topic: I am now having Coding Overpractice(I am now unintentionally adding semicolons at the end of each line);
  • nicodemus35
    9th Nov 2010 Member 0 Permalink
    how to install this