AntB's Fork

  • Xenocide
    18th Oct 2010 Former Staff 0 Permalink
    Another one doing it?! I really can't find anything wrong with it...

    Its not in yet anyway, hence the * :P
  • pilojo
    18th Oct 2010 Member 0 Permalink
    antb
    Its lag. If you use SSE or SSE2 it crashes I can only work it on SSE3 cause it keeps me at that 1 fps.
  • pilojo
    18th Oct 2010 Member 0 Permalink
    WAIT! I just realized. You're not talking about MUNE. It's MUPT. And yeah. It crashes for me too. Gotta check that windows thing.
  • tutut125
    18th Oct 2010 Member 0 Permalink
    well i used ssse3 but doesnt crash but nothing happens when i use munep onX
  • pilojo
    18th Oct 2010 Member 0 Permalink
    tutut125
    I made a mistake. I thought it was MUNE instead of MUPT. It crashes for me with MUPT too.
  • Xenocide
    18th Oct 2010 Former Staff 0 Permalink
    I need someone to debug in windows and find the error.
  • pilojo
    18th Oct 2010 Member 0 Permalink
    antb
    I'll try again. Edit. Seems that line 119 has an error. In...graphics.inc
  • Xenocide
    18th Oct 2010 Former Staff 0 Permalink
    uint8 cg = 0x07+(parts[i].life*19)

    you sure??
  • pilojo
    18th Oct 2010 Member 0 Permalink
    antb
    Thats where my compiler says theres an error. And under that error its cg cr cb unknown identifier or something. Probably missed a comma or a ";" or something.
  • Xenocide
    18th Oct 2010 Former Staff 0 Permalink
    cr = 0x00;
    uint8 cg = 0x07+(parts[i].life*19);
    cb = 0x00;

    that's that section of code, if it was a missing , or ; it wouldn't compile at all here...

    I need someone to either run a debug build powder.exe inside gdb.exe (google it) or run a debug session inside VS
Locked by antb: Old.