ANAR/CFLM suggestions

  • crazysquid32
    26th May 2015 Member 0 Permalink

    ANAR should burn with CFLM. CFLM should go downwards instead of up.

  • belugawhale
    26th May 2015 Member 0 Permalink

    ANAR already burns with CFLM. Try it out!

  • greymatter
    27th May 2015 Member 0 Permalink
    Why would cold flame go down?
  • crazysquid32
    27th May 2015 Member 2 Permalink

    Because cold air sinks.

     

    Also, I meant to say BIZR. I have no idea why I get ANAR and BIZR confused.

    Edited once by crazysquid32. Last: 27th May 2015
  • 12Me21
    27th Jun 2015 Member 0 Permalink

    bizr is supposed to be the opposite of normal liquids, like water. fire doesn't burn water, but it does turn it into water vapor. cflm turns bizr into bizg.

     

    Cflm going down is a good idea, however, it would break some saves.

    Edited 2 times by 12Me21. Last: 28th Jun 2015
  • Box-Poorsoft
    28th Jun 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • Jokersona
    29th Jun 2015 Member 0 Permalink

    12Me21:

    bizr is supposed to be the opposite of normal liquids, like water. fire doesn't burn water, but it does turn it into water vapor. cflm turns bizr into bizg.

     

    Cflm going down is a good idea, however, it would break some saves.

     

    Maybe a sort of compatibility mode toggle then?

  • 12Me21
    30th Jun 2015 Member 0 Permalink

    @ChargedCreeper (View Post)

     I don't think it's really worth having an option that just affects one element, maybe it could be like moving SPNG, and only have the old behavior in saves created before it was changed.

  • Catelite
    30th Jun 2015 Former Staff 0 Permalink
    That would be the biggest stinking can of worms. :P

    *I'm not really sure I would want reactions involving any of these elements to specifically change; Especially not in an effort to make them more 'realistic' in any normal sense.
    Edited once by Catelite. Last: 30th Jun 2015