Potassium (PTSM)

  • JMBuilder
    19th Sep 2013 Member 4 Permalink

    This seems like a wild idea, but the developers seem to like wild ideas.

     

    Potassium (PTSM)

    Color: Silvery grey.

    Element list: Radioactive.

    Consistency: Powder.

    Flammable: Yes.

    Resists corrosion: No.

    Unique factors:

    Decays into NBLE and NEUT if on contact with ELEC. Flammable. Explodes on contact with water. Also explodes on contact with CAUS, combining the two materials and creating salt.

  • fireball5000
    19th Sep 2013 Member 0 Permalink

    Sounds like a fun element! I support! :D

  • Catelite
    19th Sep 2013 Former Staff 1 Permalink
    We could seamlessly add this into Rubidium in-game, since it has essentially the same features minus decaying (in effect) into noble gas and hydrogen.

    ..For some reason Rubidium is actually unaffected by CAUS, but it insta-splodes with exposure to ACID.

    Heck, we could probably dump in cold fusion features, Rubidium is not overly popular.
  • JMBuilder
    19th Sep 2013 Member 0 Permalink

    I've been wanting to see a RBDM + CAUS = SALT reaction. I just figured I'd post this for more strange chemical reactions.

     

    IRL, Rubidium has no effect in a Cold Fusion reaction unless it was used as a salt in the electrolyte solution.

    Edited 2 times by JMBuilder. Last: 19th Sep 2013
  • Catelite
    19th Sep 2013 Former Staff 1 Permalink
    It wouldn't matter! Electrons and neutrons produce atoms in this game XD
  • JMBuilder
    19th Sep 2013 Member 0 Permalink

    When Protons are implemented, that could be changed. Sometimes it's necessary to break saves. Unrealistic details, no matter how tiny, drive me nuts.

    Edited 2 times by JMBuilder. Last: 19th Sep 2013
  • Catelite
    19th Sep 2013 Former Staff 1 Permalink
    .. >.> PUMP exists. We have portals. INVS, Fog which blocks pressure, virtually every element in the air allows environmental pressure -through- it no matter how thick. Almost everything in the game is made of totally arbitrary units.

    If electron and neutron interaction is nerfed in favor of PROT, it doesn't really matter XD The game is not -trying- to be realistic. The base of the game is Falling Sand.

    Edit: After talking on the IRC with Jacob, I realized it would actually be pretty awesome if PROT not only changes ELEC and itself into H2, but after some amount of saturation could turn it into heavier elements on touch o_o Which would be awesome with NBLE or GAS, since both generate pressure while H2 does not.
    Edited once by Catelite. Last: 19th Sep 2013
  • JMBuilder
    20th Sep 2013 Member 0 Permalink

    Man, I give up. I'll drown my sorrows in Kerbal Space Program or something.