Save Rendering Fault

  • cyberdragon
    16th Jun 2013 Member 0 Permalink

    I know why the phot-glow thing won't save, it's not saving photon stacks right. Just look at that compression thing on fp. Erase photons with the console, there are many. Press f a few times, now erase, there are few. Where'd they go? O_O

  • mniip
    16th Jun 2013 Developer 0 Permalink
    @cyberdragon (View Post)
    1) small life
    2) elec fuses with neut creating hygn, which kills the phot
  • cyberdragon
    16th Jun 2013 Member 0 Permalink

    Then why do they stay in glow when I reload a save, but not when I reopen it?

  • mniip
    16th Jun 2013 Developer 0 Permalink
    @cyberdragon (View Post)
    let the glow update
  • lorddeath
    17th Jun 2013 Member 0 Permalink

    @cracker64 (View Post)

     Yup, glass breaks with high pressure velocity if I am correct?

  • sentinal-5
    20th Jun 2013 Member 0 Permalink

    i have no coding skills whatsoever, but i get 2fps if i leave the same save paused or as an empty frame for more than 5 minuits (say, i went to eat supper) i come back and it is dead, wiggle the mouse and about three seconds later it's back to 50-60 and running fine. why?