So I know we're not about realism, but whatever, I'll make this any way.
In oecake, when you drop something solid or more water into an existing body of water, the water will splash and push up at the edges. I understand that this may not work with the current < I say current because my hope is that the engine will be updated someday> update system, but it also cohld work, considering we have energy particles that record direction. So just a thought for anyone that has a mod out there <*hint*Jacob1*hint*>.
Uses:
<do I really have to put this?>
Cool water effects
Realistic waves
Potential for heat movement <compression=more concentrated heat>
Spillage and real messes.
Fun.
People have wanted this forever. And it will probably never implemented because it's so complex. The best we can get right now are wave simulaters like mrsali0s's. Also, yes you do have to put uses.