Customizable Particle (CIEP)

  • rdococ
    16th Sep 2012 Member 1 Permalink

    Name: Customizable Particle (CIEP)

    Colour: based on dcolor, dcolour being a hue value from 0 (red) to 360 (red). A value that is 360 or above is grey.

    Viscousity: based on tmp

    Default Temperature: a value indicating the temperature when the particle spawns.

    Weight: based on yvel

    Random xPos movement: based on xvel

    Destruction: destroys the particle type(s) described in tmp2 (Multitipe particle types are allowed, a user should seperate them with commas)

    Indestructability: whether the particle is indestructible or not

    Special: special effects of the particle, measured in particle type. An example special effect is cloning.

    Molten At: a temperature measurement. when the temperature of the particle reaches the value designated to the Molten At variable, the particle becomes molten CIEP. Set under the default temperature to disable melting of the particle

     

    This particle would be great in that fewer suggestions for adidtional elements would be posted.

     

    What do you think about it?

  • boxmein
    16th Sep 2012 Former Staff 8 Permalink
    @rdococ (View Post)
    Why not just make all elements one giant megaelement named ELEM and make it do all the stuff?
  • Blorph
    16th Sep 2012 Member 1 Permalink

    @boxmein (View Post)

     You may ARE be the smartest person on this forum.

  • grandmaster
    16th Sep 2012 Member 0 Permalink

    just use bran and lua scripts , you can basicly make everything already

  • Citopow
    17th Sep 2012 Member 1 Permalink

    @Blorph (View Post)

     You are be the smartest person on the forum.

     

    grammar whiz, you are not.

  • nmd
    17th Sep 2012 Member 2 Permalink

    @Blorph (View Post)

    he IS be the boxiest person in this forum also.

    </endterriblegramma>

     

    @rdococ (View Post)

     The argument has been placed, what would you like to do?

     

    -Flame the argument mindlessly

    -Give a counter argument

    -ignore

    -give a reasonable statement on why we need this element

    -give up and ask for thread to be locked

    -eat cake and burn boxes

     

    it's your choice mate.

  • Catelite
    17th Sep 2012 Former Staff 0 Permalink

    I'm not actually sure what this element is intentioned to do.

  • Poorsoft
    17th Sep 2012 Member 0 Permalink

    Why should BRAN be the main coding element to use?

  • rdococ
    17th Sep 2012 Member 0 Permalink

    nmd:

    @Blorph (View Post)

    he IS be the boxiest person in this forum also.

    </endterriblegramma>

     

    @rdococ (View Post)

     The argument has been placed, what would you like to do?

     

    -Flame the argument mindlessly

    -Give a counter argument

    -ignore

    -give a reasonable statement on why we need this element

    -give up and ask for thread to be locked

    -eat cake and burn boxes

     

    it's your choice mate.

     

    I'm not that flaming kind of forum user.

    Well, I would give up but this element is pretty good from my view.

     

    As I said, it would be a useful customizable element so people won't suggest too many more elements to add to the game. That statement is actually a plethora of statements, mixed into one.

     

    You could make many mini-elements using CIEP. And there should also be a CIEP particle copy feature, to copy one CIEP setting to another particle.

     

    An example element setting is a gas that can put out fire. That would be useful for certain inventions where fire often appears in unwanted places.

  • boxmein
    17th Sep 2012 Former Staff 1 Permalink
    @Catelite (View Post)
    It pretty much has variable everything, a multi-element.