I wonder if someone has used TPT for projection mapping (an example: https://vimeo.com/10780497).
Could you share your experience?
@Simon (View Post) Yeah i dont believe someone has. But it is a interesting concept... Hmmmm
I think it might be really cool. I thought of pointing projector for example on the doorway, drawing the countour of the door and making some kind of simple interaction, like water flowing around or fire burning at particular points.
Currently the only isseus is the size of the TPT output screen. Can one change it or is it always fixed?
You can easily change it in the source (if you can compile, of course).
@savask Is that
#define XRES 612
#define YRES 384
in defines.h ?
I have actually tried it out. http://youtu.be/jVAj24SQLfw. I have outlined some of the wall elements with DMND and also build a little smiley-face waterfall und burned some stuff, added some TRON.
I ran it in fullscreen mode on windows (since the Mac OS fullscreen is still broken).
It would be nice to be able to run it fullscreen, but only on one of the two monitors connected. Ideally I would like to have to windows: a regular powder window and the one for the projector that does not have any UI elements and does not show the mouse pointer. The other great feature would be streaming the output to another computer on the network, that is connected to the projector.
Yes, I meant XRES and YRES.