name:BALL ball color: yellow category: specials description: rolls over elements and no conduct electric long descripion: a element that rolls over opjects no cunduct electric and greater then one pixel kills stkm if it tuch stkm reaseons: then i can make a marble run, fun to let it bounce, weapon to kill stkm, i can make a funny ball switch
name:GBLH growing black hole color: black category: specials description: grows for each particle that it eats and creates negative presure long description: growing black hole if it absorbs a particle it grows up to 1 pixen larger reasons: cool to see, funny particle detector (use detector wall), growing avoider (LOL), negative presure creator
name:BBAL bounceball color: random category: specials description: bounce on opjects long description: bounceball bounce on opjects conduct no electric and have much efect if anyone fall on it reasons: particle reactor (have much efect if anyone fall on it), funny timer, use it as bouncing bullet
@chen1(View Post) You seem confused, so I'm going to let you know how the game works. Actually I'm not. I'm going to suggest to you that you should probably look at how actual element suggestions work. Not simply stating it's name, what it does in one broken sentence, and "more".
I have wasted enough breath, just check out another suggestion that actually describes something, and remember that searching something such as a ball might help first, people get sick of reading "I WaNt A Bal Nao!!!"
"Name (Shortned form first, then full. Separated with comma or line (" - "))"
"Color"
"Elements color (in RBG format, or color name)"
"Category"
"Elements category"
"Short description"
"Description shown on TPT"
"Description"
"Long and complete description of element. Must include so much information developer/coder doesn't have to re-invent the element, he/she can read from suggestion every detail.
"Extra (optional)"
"Extra information, if necessary"
"Reasons"
"At least 5 reasons for this element"
Use the same base for the second element, and so for. Remember that also lines are necessary. You can see the HTML by quoting me.
That's a good base for element suggestion, use it!
Ever looked at sing it's like growing black hole but not solid 0_0
Also proper grammar applies and should be used. And the suggestions are suggested before which makes this thread kinda pointless, so follow the hints from @jenn4 and from @R3APER so your suggestions are suggested properly and are good.
@chen1(View Post) BALL: No logical way to perform this with ease for TPT. No good uses for it either. GBLH: No uses for it.. BBAL: No logical way to perform this with ease for TPT. No good uses either. SPEED REGULAR: "tpt.setfpscap(number)", only works if your computer can run over 61 FPS on the save you want to speed up. Slowing down always works as long as you set the cap lower than your maximal FPS in the said save.
Erases other elements from existence like anti-matter and reverses process, this can happen randomly. It will be a glowing golden colour and will be like plasma in appearance.
Colour: gold
Category - Special
SONIC BOOM (SNBM):
Shatters glass and burns weaker elements. It will be colorless but will warp everything in it's path.
Colour - Colourless
Category - Explosives
SOUND (SND):
explosions, water and burning.
Colour: Colourless
Category - Tools
SUPER NOVA (SPNV):
Essentially a nuclear explosion in the form of an element, similar in appearance to plasma.
Actually you can make bouncing balls. You will need to add gravity to neutrons, and change it so its displayed as a fighters head. They would be nice, but I don't approve this because you haven't given proper uses. By that I mean what could you make with them? Apart from stickman football which is kind of noobish :P