back to top users and items: tudoreleuu :increst ship: linear bomb bay wep:basic mining laser (1 damage mines 5 rock per day planet rocks only) turret wep: flamer (1 damage does another 1 damage for 4 turns CAN be stacked) under turret wep: scanner (finds hidden minerals under planet surfaces) thruster:bad (5 squares per day) shield:OK (50 damage) cargo hold:OK (250 items) amour:250 FLYING HEIGHT:low TOTAL PROTECTION:300 JH-Darkfire:increst ship: linear bomb bay wep:basic mining laser (1 damage mines 5 rock per day planet rocks only) turret wep: flamer (1 damage does another 1 damage for 4 turns CAN be stacked) under turret wep: scanner (finds hidden minerals under planet surfaces) thruster:bad (5 squares per day) shield:OK (50 damage) cargo hold:OK (250 items) amour:250 FLYING HEIGHT:low TOTAL PROTECTION:300
plead-for-destruction:increst ship: bang bomb bay wep: weak ion cannon (20 damage (goes past shield) ground only) turret wep: weak flak (10 damage medium-high flying only) under turret wep: weak machine gun (5 damage ground-low units only) thruster:terrible (3 squares per day) shield:weak (25 damage) cargo hold:tiny (30 items) amour:225 FLYING HEIGHT:high TOTAL PROTECTION:250
vanquish349:laviation ship: bang bomb bay wep: weak ion cannon (20 damage (goes past shield) ground only) turret wep: weak flak (10 damage medium-high flying only) under turret wep: weak machine gun (5 damage ground-low units only) thruster:terrible (3 squares per day) shield:weak (25 damage) cargo hold:tiny (30 items) amour:225 FLYING HEIGHT:high TOTAL PROTECTION:250
edza101:laviation ship: chemac bomb bay wep:none turret wep:none under turret wep:none thruster:great (25 squares per day) shield:none cargo hold:almost nothing (1 items) amour:150 FLYING HEIGHT:medium TOTAL PROTECTION:150
rogue general:,RLIPF ship: RLIPF general special bomb bay wep:burning grasp (10 damage another 10 done for 9 more turns) turret wep:pod rockets (5 damage per rocket 10 rockets =50 damage 2 fires only 3 turn cooldown dock to refill) under turret wep:pod rockets (5 damage per rocket 10 rockets =50 damage 2 fires only 3 turn cooldown dock to refill) thruster: almighty (50 squares per day) shield:tanker (650 damage) cargo hold:looters! (2500 items) amour:strong (650) FLYING HEIGHT:very low TOTAL PROTECTION:1300
lolzyl:RLIPF ship: RLIPF LEADER special bomb bay wep:burning grasp elite (30 damage another 30 done for 10 more turns) turret wep:pod rockets elite (10 damage per rocket 10 rockets =100 damage 4 fires only 2 turn cooldown dock to refill) under turret wep:pod rockets elite (10 damage per rocket 10 rockets =100 damage 4 fires only 2 turn cooldown dock to refill) thruster: almighty elite (1 galaxy per day) shield:tanker elite (700 damage) cargo hold:looters! elite (3000 items) amour:strong elite(700) FLYING HEIGHT:medium TOTAL PROTECTION:1400
razorking:,RLIPF ship: RLIPF member bomb bay wep:fireball (20 damage another 20 done for 1 more turn) turret wep:kilo rockets (20 damage per rocket 2 rockets =40 damage 1 fire only dock to refill) under turret wep:micro rockets (1 damage per rocket 100 rockets =100 damage 1 fire dock to refill) thruster: good (25 squares per day) shield:defender (400 damage) cargo hold:loot! (2000 items) amour:good (400) FLYING HEIGHT:medium TOTAL PROTECTION:800
back to top BUILDINGS: powerplants: steam powerplant - water on target planet,20 wood,10 metal---> 30 power coal powerplant - warehouse on target planet,50 wood,50 metal,10 gold---> 50 power life powerplant - water and land on target planet,20 bacteria,200 metal,500 wood,100 gold,50 crystals---> 300 power lava powerplant - volcano on target planet,500 metal,100 gold---> 200 power fusion powerplant - 500 fuse powder,20 iron,50 metal,30 gold,10 crystals---> 100 power training: barracks - 20 metal,10 power/day--->trains soldiers factory - 50 metal,20 power/day--->builds unmanned drones and ground vehicles (tanks,humvee's ect.) hangar - 70 metal,30 power/day--->builds unmanned arial drones and ships mech hangar - 200 metal. 50 power/day--->builds MECHS turrets gattling turret - 100 metal,50 gold,10 power/day missle turret - 100 metal,50 gold,50 gunpowder,10 power/day flame turret - 100 metal,100 nitro,20 power/day laser turret - 100 metal,200 nitro,50 power/day back to top UNITS: barracks: riflemen $10 RPG trooper $20 engineer $20 zonetrooper $40 spy $70 commando: $100 factory UIAV $20 UVAV $40 tank $60 humvee $50 AA truck $50 artillary $100 rocket buggy $60 APC $80 hangar UAV $90 black hawk $150 apache $170 Apache longbow $200 miner bot $50 lumber bot $50 crystal finder bot $60 gold hunter bot $60 transport bot $50 MECH HANGAR gattling mech $200 missle mech $250 laser mech $300 ARMAGEDDON MECH $1000 back to top research: basic bombardment--->advanced bombardment basic bioengineering--->advanced bioengineering wood works--->advanced wood works metal construction--->advanced metallic engineering--->future metal builds back to top all resources +how to get: crystal: mine planets metal: mine planets fuse powder: mine a green planet fuse:combine 5 fuse powder wood:cut trees nitro: mine desert planets gun powder: find it on a ship wreck coal:mine any planet water: mine any green planet oil: make an oil drilling well on black planets back to top
SHOP!!!
buying: start a convo called "shop" with me and every time u want to buy a item for ur character message me and i will add it.
form this is the form for creating an item copy and paste on convo to buy to buy just send the name and cost of the item
NAME what is the item called) TYPE what is it made of) USE what is it used for) COST create only) CLEARENCE who can use it eg miners lumber workers ect) ALLOWANCE is it for admins,users or both) DESCRIPTION what does it look like) GRADE what is the lvl (will reflect on the lvling system coming soon))
NAME: mining laser TYPE: weak laser mainly used for mining USE: mining rock COST: $25 ALLOWANCE: both DESCRIPTION: the ideal rock breaker for any miner GRADE: 1
NAME: chainsaw TYPE:weak USE:cutting trees COST:$25 ALLOWANCE:both DESCRIPTION:the ideal tree cutter for any lumber worker GRADE:1
NAME: seed dropper TYPE:bomb grows plants and trees USE:growing plants + trees COST:$25 ALLOWANCE:both DESCRIPTION:the ideal plower for any farmer GRADE:1
NAME:clench TYPE:metal head with goo claws USE:building COST:$50 ALLOWANCE:both DESCRIPTION:a tool used to build things GRADE:1
NAME:cargo ship TYPE:customizable USE:flying goods between planets and stations COST:$500 ALLOWANCE:both DESCRIPTION:used to get money and resources (dock needed to deliver goods) GRADE:3
money: roguegeneral:$250 A lolzy:$400 HA JH-Darkfire:$500 A edza101:$500 A petrol:$100 U plead-for-destruction:$500 L back to top planets: