5 suggestions for nukes

  • john117
    7th Aug 2011 Member 0 Permalink
    yes i add something to #5 pscn turn on nscn turn off
  • Neospector
    7th Aug 2011 Member 0 Permalink

    john117:

    1.Heat limit!
    2.Uran->Plut
    3.Uran and Plut->neut over time
    4.uran reacts with neut too
    5.A element that can absorb neut
    1.I lnow this was posted many many times but yeah you know how people think.i make many nukes and things like this many times and i would hope that the heat limit is higher or something bcs nukes are goin off in super explosion with temperatures over 10 million Celsius also there would be an option for this bcs otherwise many saves would break.

    2.Im confused bcs in tpt plut turns to uran(?) normally uran turns into plut so i think it would be more realistic.

    3.Plut and uran should give off neuts over time like isoz phot.(changeable in options)

    4.Uran reacts with neut too(also changeable in options)

    5.a element that can absorb neut (for REAL nuclear reactors bcs in most of the reactors are nukes goin off).


    hope you like some of my suggestions + sorry for my bad english.


    Read this from Lock:

    Lockheedmartin:

    Maybe we can have special conditions for oil to be plastic! Maybe we can do this with C4 only to detonate electricity! Maybe we should add another for...
    You see the problem? We can;t just keep adding conditions and special settings.

    This was written for This thread
    The point applies here. There are a million billion different ways to design bombs, each destructive in their own way. Look:






    Same goes for reactors. Get creative. It's a sandbox game. The only limit on TPT is what your imagination cannot comprehend.
  • john117
    7th Aug 2011 Member 0 Permalink
    yes but 9000c heat limit,come on it would make bombs even mor destructive
  • Neospector
    7th Aug 2011 Member 0 Permalink
    @john117 (View Post)
    But relatively pointless. I can changed maxheat with one keystroke, and there are many mods that do so already. But doing so wont really affect the bombs themselves. It's how they are built. I cam use 22 degree DEUT to build a bomb, but if I set the life to 99999, then it explodes. A lot.
  • john117
    7th Aug 2011 Member 0 Permalink
    ok om but then they must make the effects of the nuclear reaction stronger bcs you can take a good bomb that is as big as half of a city and it will NEARLY the whole city normaly on the sam city a nuke that is as big as a door would destroy nearly the whole city
  • Neospector
    7th Aug 2011 Member 0 Permalink
    I can destroy dima-gords city with a bomb of about 20 pixels...
  • code1949
    7th Aug 2011 Member 0 Permalink
    @john117
    Do not be focused that much on destruction TPT is capable of unparalleled electronics yet you are still focused on nukes. Nukes are powerful enough, I suggest that you try and create something constructive as those type of saves generally get more votes.
  • john117
    7th Aug 2011 Member 0 Permalink
    yes i created a realistic nuclear reactor but noone takes a look but its no problem im morr concentrated on destruction^^
  • jenn4
    7th Aug 2011 Member 0 Permalink
    I can try ro do some of these features to my mod when I realise how to do new legacy button.
  • disturbed666
    7th Aug 2011 Member 0 Permalink
    @john117 (View Post)
    if you dont want to let plut be destroyed by it you could also use a wall which only lets participles pass. plut will stay in it and the neut will go out, then you only have to place void on the other side neut absorbed and problem solved.