Some elements break with pressure, but lots of heavy particles (or high speed ones) does not do anything. Why not make all particles "weigh" something. Like if you had lots of cnct on top of a bit of bmtl, it does not break, why not have it break? Or if a high speed bit of dust hits a goo wall, why does it not dent the goo? (my examples go for all materials, not just the ones i mentioned) i know it wold break lots of saves if you built it in, so why not have it as an optional mode?
@gajbooks(View Post) This requires LOADS of work. Possibly a new physics engine, which dev's don't want to do. So it is extremely unlikely this will happen. But, it actually is a good idea.
I understand that the mods have spoken , and i dont know if this would fit into game engine but what if there was a way to have a mode in which the travelling particle gave off pressure in the direction the were going in a ratio to the velocity they had?
No need to suggest ways this could be done. It's already in the books and accounted for, if somone decides to make this, they already know about it. n_n It wouldn't be impossible by any stretch of the imagination either, but it would require a bit of work with the physics in the game. Nothing ground breaking or anything.