Hi guys, i have just finished my newest prototype to better incorperate the speedy photon effect (founded by me :P). Though I did post this, it still has some bugs that need working. The reflecting of the photons creates an incredibly dense stream (even know the stream isn't solid) that can cut through anything that will melt/burn. It's not the fastest but it still carries it's weight.
When photons get reflected, they move without checking whether they are going in or out of glass. This means that they can move into glass without slowing down. Photons speed up when leaving glass, so when they leave the glass without having slowed down on entering it, they end up with a far higher speed than normal.