The Powder Toy
Download
Forum
Browse
Wiki
FAQ
Play online
Register
Login
Discussions
/
Powder Toy mods
/
Powder Sim
«
1
8
9
10
11
12
53
»
Powder Sim
vanquish349
10th Oct 2011
Member
0
Permalink
@The-Fall
(View Post)
nuclear waste erodes materials slowly and once its life is = to 0 it turns to duet.
@firefreak11
(View Post)
can you run it from cmd and see if it prints an error
Neospector
10th Oct 2011
Member
0
Permalink
This suddenly makes me feel a few different things...
I suddenly want to request my PROT element, but after looking at the commits I feel tiny.
I suddenly feel like coding again, but after re-looking at the commits I feel tiny.
I suddenly feel tiny after looking at the commits.
As you can see, I feel pretty
damn
small...
vanquish349
10th Oct 2011
Member
0
Permalink
@Neospector
(View Post)
were you thinking about suggesting PROT to powder-sim? if so, i am bored
me4502
10th Oct 2011
Member
0
Permalink
@firefreak11
(View Post)
hmm... specific? eg, xp, vista, 7?
Neospector
10th Oct 2011
Member
0
Permalink
@vanquish349
(View Post)
Yes, it's really simple.
It's just one of the NEUT reactions code except instead of a specific element it uses RAND
I got it to work in version 43 or something but I think I broke it last time I tried to compiled my source.
vanquish349
10th Oct 2011
Member
0
Permalink
@Neospector
(View Post)
More information, i don't really see what you need done?
EqualsThree
10th Oct 2011
Member
0
Permalink
@Neospector
(View Post)
lol
BTW, when will the next version come out ?
randalserrano
10th Oct 2011
Member
0
Permalink
when we are done implementing new things and taking out the bugs. probably after we get the website up.
me4502
10th Oct 2011
Member
0
Permalink
@EqualsThree
(View Post)
we may do a small bugfix soon
jenn4
10th Oct 2011
Member
0
Permalink
Can you get texts whole hovering over style changes.
«
1
8
9
10
11
12
53
»