GreekGuy:
Then just test the app at home on your free iOS SDK and only send it to apple when you are absolutely ready to publish. I think it's a one time fee. Once it's in the iStore you don't have to continue to pay to keep it in the iStore. I don't want to pay for this any more than the PC version, and I don't want any more ads than the PC version. And of course the PC version is FREE and has NO ADS, so you will not get money from me for it, and you will not get me downloading it if it has ads. If it is free and has ads I will jailbreak my iPad and copy the app to my PC. I'll then perform 1337 h4x0r on the app to remove the programing code that displays the ads, and then copy the hacked version back to my iPad. I'll also post a copy of it to my website so others with "jailbroken" iPads can play the ad-free version of it on their iPad.If I get the app accepted to the App Store, I am not sure whether to make it 0.99 cents with no ads or free with ads. Either way, I need to find a way to get money from it (because I don't have money and it 99$ a year to test and send apps to Apple to be accepted)