Thimo Full-screen: It's an issue of fragmentation, You're creating two different versions that cannot open each others saves, it's also very slow, even on a top-end computer, you can barely run a low-res Powder Toy with loads of particles.
There's also no point in putting effort into creating an entire periodic table of elements that aren't even going to be used. Let alone it's not possible to have more than 255 elements and walls, those elements can be used for useful things like portal or deuterium.
If you're so bothered with what you see as Lazy developers, why don't you add a second stickman yourself?
May I also add that all the developers do so in their own time, they're more likely to work on ideas that inspire and interest them, not a bunch of plain ideas that don't really add much at all to the game.
I think they should make it so you can make the game full screen.
Buhu.
Thimo Lazy devs huh? Bigger screen == instantly much slower, much much much slower. Hell, if you make it 800x600 it will loose a bunch of fps just with empty window. If you had read the code you would know why.