I made a mod

  • damionfeller
    14th Nov 2013 Member 0 Permalink

    is it compiled

  • FeynmanLogomaker
    18th Nov 2013 Member 2 Permalink

    Clearly, since it's a Lua script. What would you compile it as?

     

    By the way, if you're trying to figure out how to run it, look at the wiki. It'll make you smarter.

  • KOTOM
    19th Nov 2013 Member 0 Permalink

    NPLM goes out. Please fix this.

  • Nobody905
    26th Nov 2013 Member 0 Permalink

    @KOTOM (View Post)

     Will try. I'll be updating in a while, adding new materials and stuff.

    @damionfeller (View Post)

     It's a Lua mod, place the file in the same folder as your Powder.exe and it will run. It is important you don't  change the file name from "autorun.lua".

    Edited once by Nobody905. Last: 26th Nov 2013
  • Lightning
    3rd Dec 2013 Member 0 Permalink

    I downloaded the mod, but I'm not sure how to activate it. Could someone help me out here?

    Edited once by Lightning. Last: 4th Dec 2013
  • cccp3
    5th Dec 2013 Member 0 Permalink

    Phosphorus is a powder, also napalm is solid.

    Add white phosphorus, white (duh), but it is like copypasting current PHOS code.

    call white P WPHO

    anyway i used your code in my napalm script. (i did not copy-paste it, but i used a code-slice)

    here you go for the script (offtopic)

    Edited once by cccp3. Last: 5th Dec 2013
  • Nobody905
    7th Dec 2013 Member 1 Permalink

    @cccp3 (View Post)

     Actually, Napalm is not fully solid. A liquid is the closest I could get, I should make it stick to surfaces. Phosphorus can be solid.

     Also, why add white PHOS? Having two elements that are exactly the same, only to change the colour? Quite a dumb idea if you ask me.

     

    @Lightning (View Post)

     Place the autorun.lua file in the same folder as your Powder.exe, don't change the name.

     

    Update coming soon.

    Edited once by Nobody905. Last: 7th Dec 2013
  • cccp3
    14th Dec 2013 Member 0 Permalink

    my post was to make the mod more realistic, actually phosphorus is a powder, is deadly to stkm (irl things, only stkm is a human)

    Article - wikipedia

    Quote form article:

    White phosphorus is the least stable, the most reactive, the most volatile, the least dense, and the most toxic of the allotropes. White phosphorus gradually changes to red phosphorus. This transformation is accelerated by light and heat, and samples of white phosphorus almost always contain some red phosphorus and accordingly appear yellow. For this reason it is also called yellow phosphorus. It glows in the dark (when exposed to oxygen) with a very faint tinge of green and blue, is highly flammable and pyrophoric (self-igniting) upon contact with air and is toxic (causing severe liver damage on ingestion). Owing to its pyrophoricity, white phosphorus is used as an additive in napalm. The odour of combustion of this form has a characteristic garlic smell, and samples are commonly coated with white "(di)phosphorus pentoxide", which consists of P
    4
    O
    10
    tetrahedra with oxygen inserted between the phosphorus atoms and at their vertices. White phosphorus is insoluble in water but soluble in carbon disulfide.[9]

     

    Edited once by cccp3. Last: 14th Dec 2013
  • Nobody905
    17th Dec 2013 Member 0 Permalink

    @cccp3 (View Post)

     My aim isn't to create a realistic mod, anyways.

  • bang
    17th Dec 2013 Member 0 Permalink

    LH2 and Mac compiling please!