Therefore, if we make the screen size compatible with your monitor size then somebody who currently has a monitor that is compatible with the current screen size will be screwed over because it will no longer be compatible with his computer. Sure you can have a perfect screen size fit for your monitor, at the expense of someone else out there, and vise versa.
TPT window size is 629x424. In fullscreen mode, if SDL cannot set the monitor to 629x424 then it will set the monitor to the smallest supported resolution that is larger than 629x424. The game will appear in the middle of the monitor surrounded by a black border. Provided the monitor is not smaller than 629x424, there should be no issues with fullscreen mode.
TPT should be able to full screen in Lion once Simon gets time to upgrade the Mac build to the latest version of SDL (the bug was fixed in SDL 1.2.15, I think TPT is still using 1.2.14).
@Plasmoid(View Post) Well duh, that's because either of the legs or the head goes into the block wall, triggering the delete script and deleting the stickman.
Why does a block wall show up in the zoom feature as gridded even though its 4x4 block is already at its smallest size possible? It seems sort of pointless if you really think about it.