no....the best would be bubbles(not an element) that hold WTRV. then, these bubbles go to surface and release WTRV so water will no longer explode, oh and +1 for soap powder
@Klotzstein(View Post) then water at 100 °C would produce a bubble that goes to surface and disappears releasing WTRV.that should make water less explosive
Water already works exactly like it does IRL at the moment, especially with ambient heat enabled. When it boils, particles turn to steam and rise to the surface.
Bubble animations or other more complicated mechanics would break a lot of things, besides mucking up water.