Flesh

  • Catelite
    2nd Jul 2013 Former Staff 0 Permalink

    The deforming is the only fiddly bit. It conceptually requires having 'objects', which is a far stretch from what we've done with powders as particles.

     

    I don't see it happening, unless someone comes up with a clever way to make the particles check horizontally/vertically from the point where they've been pushed and move in that direction, and that'd be kind of corny.

     

    ..Or maybe, it does like Quartz, except when pressured absorbs itself carefully and grows in other places.

  • sandstorm
    2nd Jul 2013 Member 0 Permalink

    so in other words, you want a game of life element that can interact with other particles? interesting.

    Perhaps then veins don't need to mbe calculated, the could just be formed by the growing of said life.

     

    in regards to the absorbtion, perhaps the data that determines how much "energy" the "cell" has in regards to growing could be used. if pressure is applied, the cell could dissapear and be "absorbed" by the next nearest cell, which would either transfer the energy around or try and build a new cell. interesting.

     

    in regards to the flowers... that sounds more like some sort of plant. in regards to coral, perhaps instead of a skin the "mass" could be fed some element, and extrude it around it's perimeter like a shell. and if enough "energy" is located in a single cell, it could grow a stalk using soap strings to a point where it branches off to a fruiting body, wherin there will be spores or something that spread. no idea where to go from there. any other ideas?

     

    EDIT: massive update in response to your suggestion

     

    EDIT2: what do you guys think of aerosolizeable and acidic spores (to provide them a niche on a flat vertical surface?)

     

    EDIT3: thanks @catelite for all of the ideas :3

  • sandstorm
    4th Jul 2013 Member 0 Permalink

    le bump