also, for any people who want to try to code this and send a pull request, I think I found a way to make this possible:
when the setting is turned on, when aqueous able materials come in contact with a liquid they should lose their density (or have the same density as the liquid, whatever works) so that they float in it. When they exit, they will resume having the properties they had before entering.
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I hope so too :D
Same density wouldn't work. Properties of warp should be obvious, and I dont understand 'stickiness' :P
hmm, I never really used gel much... you learn something new every day
but how would it be 'sticky'
oh, but see, nothing should stick togeather in the liquid, it should just be submurged into it and be allowed to float around in the water
(and if its a gas, it it touches the surface it should have a chance to escape the liquid).
or I completely misunderstood you :/
No, not 'float', just mingle with the liquid particles.
If one does want a "float", all that needs to happen is what happens currently: the gas particle will be displaced by a higher liquid particle. No pressure needed!