The Powder Toy
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new tool?
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new tool?
n0oB
23rd Jan 2012
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I don't think it that hard.
We just need to add another property to the particle: isDrag.
When isDrag is true particle will follow the mouse cursor.(I think mouse x and y position is avable in powder.c)
DarkShadowz
23rd Jan 2012
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like i said, scripting is very difficult, but the guys at powdertoy have kicked ass at it since v.1.0 til now, that i think it wont be that much of an issue XD
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