wifi to brmt

  • edza101
    1st May 2011 Member 0 Permalink
    Good good idea get a developer down here man ( someone pm Simon or somat )
  • Merbo
    1st May 2011 Member 0 Permalink
    @edza101 (View Post)
    You need to understand we can't add new elements until we speed up/optimize our game engine.
    EDIT: Simon shouldn't be bothered with this, I could code it into my mod, the thing is, There is absolutely no point in doing it if it adds a whole new element...
  • me4502
    1st May 2011 Member 0 Permalink
    @Merbo (View Post)
    Latest source has multithreading
  • Merbo
    1st May 2011 Member 0 Permalink
    @me4502 (View Post)
    Not super-awesome-sick-beastly-wonderful multithreading though.
  • me4502
    1st May 2011 Member 0 Permalink
    @Merbo (View Post)
    But still a little
  • Merbo
    1st May 2011 Member 0 Permalink
    @me4502 (View Post)
    Well, I might as well have a look...
  • edza101
    1st May 2011 Member 0 Permalink
    Dies thus mean we can create it???
  • BudCharles
    1st May 2011 Member 0 Permalink
    @cylers (View Post)
    Yeah, it should be invincible.
  • Thimo
    1st May 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • The-Con
    1st May 2011 Member 0 Permalink
    @me4502 (View Post)
    As cracker64 had said in another thread, the multithreading is for gravity, and is not done in a way that will speed up the game, rather in a way that would stop gravity from slowing it down.

    I like the idea of indestructible WIFI, as I have sometimes needed WIFI in a high pressure environment, yet have had to use walls, which don't really make it look as good.