Remote heat sharing glitch

  • AllStarTYACorner87
    13th Jan 2011 Member 0 Permalink
    Hi Simon. Whats was the problem
  • Pilihp64
    13th Jan 2011 Developer 0 Permalink
    in try_move, when returning out of eval move from hitting a wall, it wouldn't check if r existed, and try setting the temp of it.
    somehow it defaulted to change the first particles temp.
  • Catelite
    13th Jan 2011 Former Staff 0 Permalink
    Probably some way could be set to produce an element that mimicks this effect. It could have channels, but they would have to somehow use something besides heat. o_o