Particl3D: 3D Powder Toy + Lua modding

  • Zatherz
    28th Feb 2016 Member 0 Permalink

    I've been learning the new engine more and have done a simple learning game + fiddled with the 3D a bit. I'm still working on it.

  • Zatherz
    29th Mar 2016 Member 0 Permalink

    I'm working on fixing the performance, back in Polycode.

  • Zatherz
    22nd Apr 2016 Member 0 Permalink

    Another update! I finally made myself a comfortable setup and I'm rewriting Particl3D, this time with actual Lua skills. Still in Polycode.

    Edited once by Zatherz. Last: 21st Apr 2016
  • batman333
    15th Jul 2016 Member 0 Permalink

    Nice! I played a lot of FSG3D, and I think this will be good. (If you can make it as lag free as FSG3D, which was technically made using an art software programming tool)

  • see_version
    12th Aug 2020 Member 0 Permalink

    well, you can still take the 50th out of 500th bucket of time, are you renewing your code from language updates?

    but god dammit i know im breaking the rules

    Edited once by see_version. Last: 12th Aug 2020
Locked by jacob1: necro