A way to implement sound

  • NF
    28th Dec 2014 Member 0 Permalink

    still think the devs/mods won't accept this. And wasn't sound too complicated to code? 

  • Klus
    1st Jan 2015 Member 1 Permalink

    I was also thinking maybe sound effects, lol. But again, everytime you placed down some fire you would hear 'BBRRRRRRRRRVVVVVV' or an explosion: 'PPPPPFFFFFF!' and that's not only difficult to script but too annoying.

  • Kikkin
    1st Jan 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • mecha-man
    1st Jan 2015 Member 0 Permalink

    If this was ever implemented there should be an option to turn it off or on. And it would actually make the sound stop simulating, not just not play the sound. This way if someone dosen't like the way something sounds they don't have to listen to it.

  • FeynmanLogomaker
    1st Jan 2015 Member 0 Permalink
    Even then, there probably wouldn't be many people using it.

    also huge necro, this thread was posted last year

    Edited once by FeynmanLogomaker. Last: 1st Jan 2015
  • SopaXorzTaker
    6th Jan 2015 Member 0 Permalink

    I have made a working prototype, it was horrible. Needs some work I think.