A new idea for sounds

  • h4zardz1
    22nd Jun 2014 Member 0 Permalink
    "people will try to make the most worst sounds" not just a big noise, but also sounds that make you insane. (like ultrasonic)
  • KydonShadow
    22nd Jun 2014 Member 0 Permalink

    hey, Im just glad someone finally sarched their own question!

  • spoon
    22nd Jun 2014 Member 0 Permalink

    Basically, my idea is a "by pressure" volume defined sound that would consider the module of the local pressure, with a frequency defined by the temperature of the particle. So I could use a single particle to play sounds that could be changed with an external temperature control, giving one that opens a save the ability to hear what he wants.

     

    I do not disregard the possibility of using the particle "NOTE", with the features that you imagine. My particles are suggestions that aim to give the player more possibilities for interaction, because the properties used to adjust the sound can be adjusted more or less easily through reactions that are happening at the moment, both for beginners and for experienced players.

     

    Really, eventually someone will create a "save" to make unpleasant sounds. Well, I've seen saves made on purpose to catch slower computers. If someone is abusing the sound, simply lower the volume of the sound output from your computer.

    Edited once by spoon. Last: 22nd Jun 2014
  • h4zardz1
    23rd Jun 2014 Member 0 Permalink
    what about ultrasonic sounds? it hyptonizes you.
  • greymatter
    24th Jun 2014 Member 0 Permalink
    @h4zardz1 (View Post)
    "limit high pitch"
  • Protcom
    24th Jun 2014 Member 0 Permalink

    I think my idea works better because it doesn't requer too much of sounds.

    Edited once by Protcom. Last: 24th Jun 2014
  • h4zardz1
    25th Jun 2014 Member 0 Permalink
    what about sudden sounds?