Element Titanium

  • Neospector
    9th Nov 2011 Member 0 Permalink
    @Trystank (View Post)
    It only acts like battery if you don't use it properly. Try using straight lines, not scribbling like you're on a DS chatroom.

    Who cares what it looks like? If you want to use it for pixel art, then it shouldn't need to be destroyed.

    So?

    So? Who's going to use BOMB or DEST on a calculator?
    Better question, what person with living brain tissue is going to use BOMB or DEST on a calculator?
  • Trystank
    9th Nov 2011 Member 0 Permalink

    Wire itself is a useless element anyway.

    Sure, you can make it straight and thin to have it conduct like that, but why would you want to? That could easily be replaced with METL for far better results.

    It just can't melt or break. Hurrah.

    Instead of saying how this is such a bad idea, can't we just consider it?

  • code1949
    9th Nov 2011 Member 0 Permalink
    @Trystank (View Post)
    We have considered the bad idea over a hundred times in the past by other people with the same idea. Every time we consider it, it sounds even worse.

    WIRE is a cellular automata conductor, the SPRK is treated like a cellular automata pattern, it is able to be used to create logic gates using only WIRE.

    MERC can be used when coated in DMND.

    WIRE cannot melt or shatter.

    Neither can INST.

    TESC also works, you'd just need to inhibit it's arcing.



  • DRAGONF0RCE
    9th Nov 2011 Member 0 Permalink
    Ways to make indestructible wires:
    1. WIFI
    2. HSWC/METL/HSWC
    3. DMND/DMND/INSL/METL/INSL/DMND/DMND
    4. INST
    5. DMND/MERC/DMND
    6. WIRE
    7. ARAY... you get the point. There are tons of ways to do it without a new element.
  • EqualsThree
    9th Nov 2011 Member 0 Permalink
    @Trystank (View Post)

    Trystank:

    Instead of saying how this is such a bad idea, can't we just consider it?

    Do you really want to PT to be slower? Because PT slows down with every USELESS element added.

  • Powder2112
    9th Nov 2011 Member 0 Permalink
    Isn't this what INWR is for?
  • Videogamer555
    9th Nov 2011 Member 0 Permalink
    Can't you figure out a way to make TPT not use so much CPU power? You know ONLY have it use CPU based on how many different elements have been placed, NOT on how many elements CAN be placed.

    Also not have it use full CPU power whil ON PAUSE (my computer says 100% CPU useage) even when TPT is paused!

    It REALLY is a program that needs some code optimizing. It shouldn't be made in a way that simply adding elements to the toolbox is gonna slow it down, or that it continues to require high CPU power even when paused.
  • jacksonmj
    9th Nov 2011 Developer 0 Permalink
    @Videogamer555 (View Post)
    A bit offtopic.

    However, I don't know of any reason why adding more elements would slow TPT down. I don't even know where this rumour has come from...

    The speed should depend only on how many particles exist on screen, and which element they are - using a complicated element like DEUT will make TPT run slower than using an element which doesn't do anything, like DMND. But as far as I know, the number of elements available does not affect the speed.


    TPT uses 100% CPU while paused because it's still rendering all the particles 60 times per second (you can use tpt.setfpscap() to change the FPS limit). On more powerful computers, it should use less than 100% CPU.

    We're doing our best with optimising. Go and test an old version (v45 perhaps), and compare the speed to the current version. If you think you can do better, the source code is available.
  • goodiesohhi
    21st Jul 2014 Member 0 Permalink
    This post has been removed by jacksonmj: please do not post on old threads unnecessarily
  • CommanderKitty
    4th Sep 2014 Member 0 Permalink

    No, not unbreakable titanium, but a CNDI (Conductive Diamond) that's indestructible but conductive.