Make BOYL ambient. Hot air = Pressure

  • psharpep
    25th Oct 2011 Member 0 Permalink
    Don't get my wrong, BOYL is a great element. In fact, it's really realistic and well made. But it's annoying because BOYL is a particle, not a law.

    Let's say we have a realistic rocket. For that rocket to have thrust, it needs to convert heat (combustion) to pressure (thrust). BOYL is the best way of doing that in TPT. However, it's a waste of space and looks bad to CLNE green particles just to do that.

    Please, make BOYL just another property, like ambient heat. In fact, you could bundle this with ambient heat in the next update.

    -psharpep
  • disturbed666
    25th Oct 2011 Member 0 Permalink
    mm better not to bundle with ambient heat, i prefer a seperate option for it or you mean bundle with an option beneath ambient heat but the idea itself is nice and i agree with it
  • DivideByZero
    25th Oct 2011 Member 0 Permalink
    think of all the broken saves.

  • disturbed666
    25th Oct 2011 Member 0 Permalink
    @DivideByZero (View Post)

    there are no broken saves if it is a seperate option

  • Raw
    25th Oct 2011 Member 0 Permalink

    BOYL is the equivalent of an ideal gas in the powder toy. In real life, Boyle's law is a gas law and an important part of ideal gas theory/thermodynamics.

  • therocketeer
    25th Oct 2011 Member 0 Permalink
    @psharpep Good Idea, this would be very usefull. We need this.
  • Videogamer555
    25th Oct 2011 Member 0 Permalink
    To best implement this we need particles that move like real gas particles.
    The current behavior of each gas particle is to wander randomly.
    In real life each particle will bounce around in STRAIGHT LINES, reflecting off of container walls, and other gas particles. Depending on the angle at which it strikes another object, this will determine the angle it reflects at. If you continue to use the wrong model (gas particles in a "random walk" type movement) you will never be able to accurately simulate real gas motion, as the ideal gas law and boyle's law are entirely dependent on gas particles moving in straight lines. In fact these "laws" are a DIRECT RESULT of that type of motion of gas particles (not some kind of addon to that motion). Gases will behave like an ideal gas if they are allowed that type of motion. To increase the speed of a gas particle, increase its temperature. This would then make the simulation much more accurate and allow simulations of real phenomenon that are currently IMPOSSIBLE to simulate in TPT.

    An option should be made available in the options menu to change the behavior of all "gas" type particles to make them move in straight lines, and increase speed when heated (or conversely to slow down when cooled).
  • MasterMind555
    25th Oct 2011 Member 0 Permalink
    @psharpep (View Post)
    The combustion makes pressure. Plus who cares about thrust for a rocket that can't even move?
  • BloodLust
    25th Oct 2011 Member 0 Permalink
    @MasterMind555 (View Post)

    because the idea sounds brilliant and thats all we need.
  • MasterMind555
    25th Oct 2011 Member 0 Permalink
    @BloodLust (View Post)
    The idea of moving solids and magnets sounds brilliant too...