• Started 7th Sep 2013 in General
    A better question would be whom you are doing. 
  • Started 7th Sep 2013 in Feedback
    @greymatter (View Post)  >There is one, still under development. Just wait for it to come out.  shush
  • Started 7th Sep 2013 in Feedback
    @china-richway2 (View Post)  EXOT does this trick I myself have used too: if its temperature is somethingsomething it sets its VX and VY to 0, effectively limiting its movement.
  • Started 7th Sep 2013 in Feedback
    If you turn off heat simulation all sorts of funky things happen. The very option is in my opinion redundant. 
  • Started 5th Sep 2013 in Feedback
    This is awesome.  First off CRAY(SPRK) is a neat ray, second that it erases deco elements.  We do have soap tho so it's redundant and might as well be fixed.
  • Started 5th Sep 2013 in Feedback
    @ROHAN (View Post)  >"realistic forests"  implying TPT would write a realistic tree generator algorithm algorithm
  • Started 5th Sep 2013 in Feedback
    @china-richway2 (View Post)  >That means, this problem is because particles does not disappear for a long time    @Oats (View Post)  >Maybe tpt has some inert memory leak. P...
  • Started 5th Sep 2013 in General
    ~1010101    edit: darn it 404'd, basically it had -1010101 score, because it was auto-posted repeatedly by mniip the great.
  • Started 4th Sep 2013 in The Powder Toy/Lua scripting
    @xetalim (View Post)  would the no have been in place if i was like some random user like @PackedBread?
  • Started 4th Sep 2013 in Feedback
    @cracker64 (View Post)  I still don't see why you won't distribute the server code with some scripts to get it up and running, however it's all up to you...