• Started 15th Sep 2013 in The Powder Toy/Lua scripting
    Yes, it's in the form of a Lua script. Its limitation is that it works on a server and the server has to be run by cracker64 or mniip. The script however is accessible at http://github.com/crack...
  • Started 15th Sep 2013 in The Powder Toy/Lua scripting
    For future people trying this:  the way to do this is literally including the module in the working directory of the program, which is the folder the program executable is located.   So if ...
  • Started 15th Sep 2013 in The Powder Toy/Lua scripting
    @Nobody905 (View Post)  You have to use an actual value in specifying a transition.  A complete example would be:   local notmolten = elements.allocate("boxbox", "AWES&q...
  • Started 14th Sep 2013 in Feedback
    You can't use CSS and Javascript for obvious reasons inside text posts. Some workarounds are available though via old style-related elements (bad mojo!) that get converted to their CSS-laden alt...
  • Started 14th Sep 2013 in Feedback
    Heat sim off is weird. Accept that. :)
  • Started 13th Sep 2013 in The Powder Toy/Lua scripting
    @tmo97 (View Post)  >John Madden  >John Madden  >John Madden  >John Madden  >John Madden    Hv6RbEOlqRoWatch video on youtube
  • Started 13th Sep 2013 in Feedback
    Each of those can easily be implemented in Lua.
  • Started 12th Sep 2013 in General
    @xetalim (View Post)  The challenge is to do his work for him. 
  • Started 12th Sep 2013 in General
    It's most likely just the jar file's contents.
  • Started 12th Sep 2013 in Feedback
    @Synergy (View Post)  Heat it up for higher pitch, cool it down for lower pitch. Combine to make tunes. Like note blocks in Minecraft.