• Started 18th Oct 2010 in Powder Toy mods
    sounds good. It will be done in the next update.
  • Started 18th Oct 2010 in Powder Toy mods
    in the address bar.    Edit: That'll do :P    -=-    uhmm. what exactly are you atttempting to do?
  • Started 18th Oct 2010 in Powder Toy mods
    Click your name, click view saves, find the save there and copy the link here.
  • Started 18th Oct 2010 in Powder Toy mods
    [save]saveid[/save]
  • Started 18th Oct 2010 in Powder Toy mods
    Post me a save and I'll have a look.   Its also annoying when people come out with "make X heavier than X or the other way around" without much reasoning :P
  • Started 18th Oct 2010 in Powder Toy mods
    Sorry if I seemed rude, I'm just saying what my reasons are.
  • Started 18th Oct 2010 in Powder Toy mods
    @Nuclear  No. I will not modify official elements. This is so this mod can be used alongside the official version without any hiccups.    @powdertopowder  You don't. You ligh...
  • Started 18th Oct 2010 in Powder Toy mods
    If its still doing it you need to add an exception to your software and notify the company of the false positive. The odds are it's a heuristic positive, which means its guessing basically.
  • Started 18th Oct 2010 in Powder Toy mods
    The dirty fix is up.    X can now be used multiple times, is now a powder and you now use REMX to undo it.
  • Started 18th Oct 2010 in Powder Toy mods
    That could be due to the SIGFPE my CLOU throws up. I'm putting a quick and dirty fix up shortly.