• Started 25th May 2011 in Feedback
    @vanquish349 (View Post)  It used to cause more lag but now pointers are usd less lag happens
  • Started 24th May 2011 in General
    @BudCharles (View Post)  Well we all know that didn't happen :D
  • Started 24th May 2011 in General
    @roguegeneral-- (View Post)  That's a whole lot of votes.    But it is my favorite creation to test bombs on :)
  • Started 24th May 2011 in General
    @Fast-Driver (View Post)  Thats a lot of votes...
  • Started 23rd May 2011 in Feedback
    Version 48 has multithreading for Newtonian gravity... But that's all
  • Started 23rd May 2011 in Feedback
    @lolzy (View Post)  That's really intelligent.
  • Started 23rd May 2011 in Development Assistance
    sorry about this bump... but i need help... ive just updated to the latest source and redid it... every pmap part is done and it wont work - all extra particles dont work properly...... heres my sour...
  • Started 23rd May 2011 in Development Assistance
    bump... need help
  • Started 23rd May 2011 in Development Assistance
    bump    im still having above issue.(my only current problem is that sometimes when something freezes or melts a whole lot of ranomdo particles and walls explode from it, it also crashes fr...
  • Started 23rd May 2011 in Development Assistance
    @jacksonmj (View Post)  Thanks    I'll try that    I stupidly used replace in files with all files open to do the changes    edit:::    thanks  ...