• Started 15th Oct 2013 in Feedback
    @greymatter (View Post)  You can always:  (1) use an element that has your specific spawning temperature  (2) magic 
  • Started 14th Oct 2013 in General
    and
  • Started 13th Oct 2013 in General
    [16:50.05] <Risto|droid> What's new in Hitler  [16:50.07] <Risto|droid> What  [16:50.11] <Risto|droid> Here* 
  • Started 13th Oct 2013 in General
    http://karlscherer.com/Wireworld.html#WW-4
  • Started 13th Oct 2013 in The Powder Toy/Lua scripting
    @FeynmanLogomaker (View Post)  basically everywhere, "local variable name = value" ==> "local local_var = value" or "local cars = 500"
  • Started 12th Oct 2013 in The Powder Toy/Lua scripting
    And please don't use spaces inside placeholder names if they're not surrounded with brackets of some sort.
  • Started 12th Oct 2013 in Development
    @Cacophony (View Post)   :O [any video-hosting site] always defaults for me to YouTube
  • Started 12th Oct 2013 in Development
    Use [literally any music player] to get music into any game!
  • Started 12th Oct 2013 in Feedback
    @cracker1000 (View Post)  > 2)coders(cdrs)- it can be programed with prop tool like setting the code in lua or phython for eg. "!set life all 9999"  nononono read the other top...
  • Started 12th Oct 2013 in Powder Toy mods
    @nucular (View Post)  > inflammable.  in·flam·ma·ble   adj.  1. Easily ignited and capable of burning rapidly; flammable. See Usage Note at flammable.    @thomasa ...