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Started 27th Dec 2011 in Help
They were lost when Simon rewrote the graphics code. I asked him to add them back in, and I even have the code in my mod on github, but he never said anything about it. Maybe if I asked him again, he...
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Started 26th Dec 2011 in Feedback
When I press 6, I expect all of the fancy graphics to go away and be just like nothing mode with heat displayed. This would make it harder to do that, and now I would have the same problem as you. Bu...
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Started 26th Dec 2011 in Feedback
This does seem usefull. I will try to add it to my mod someday, unless one of the official devs tries to add it.The only problem I could see with this is that you can't change PT_NUM, and you ca...
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Started 25th Dec 2011 in Help
He meant the "[" key and the "]" key, which are to the right of the letter "p" Edit: too late. I also didn't know about + and -, I ususlly use Alt+ [ a...
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Started 24th Dec 2011 in Feedback
@Simon (View Post) That did help, but it's still a little laggy because the code is complicated and long. Also, when I tried making my RAZR element, it didn't work. Changing the...
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Started 24th Dec 2011 in Feedback
This already is sort of possible in the beta. Just set the properties of an element like wind like this: tpt.el.wind.enabled = 1 You can set all of the other properties too, includ...
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Started 16th Dec 2011 in Feedback
This does sound interesting. I might add it to my mod sometime. My mod (also my lua script) already records and can display how long you've played total and for the current session, average...
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Started 14th Dec 2011 in Feedback
Name changing is already in the next version. I'm not sure which implementation was used, I think what simon did kept the name the same in some arrays like the one you used, but when creating el...
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Started 14th Dec 2011 in The Powder Toy/Lua scripting
It doesn't work yet. Before powder toy even shows up, it goes through the weights of all the elements and decides which ones are heavier and can move through other elements. It puts these into a...
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Started 13th Dec 2011 in Feedback
There is no way to get to active_menu 12, so this won't work. You should try my lua script. It's on page 3 of the lua forum titled favorites menu in lua, and does tons of other usefull...