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Started 2nd Feb 2012 in Development Assistance
I couldn't get packer.c to work right, so I think it outputs to stdout.txt. Just copy all of the text in it into font.h and it shoud work. You might also need to copy the new font.bin into /font...
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Started 2nd Feb 2012 in Development Assistance
I just tried it, and it didn't work for me either. It didn't recoginze the command gcc or something. I also tried using visual studio command prompt and got the same error. After creating a...
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Started 2nd Feb 2012 in Development Assistance
@ForumTroll (View Post) It looks like a new wiki page was just created that explains how to do this on linux and windows. You need to use command prompt. Maybe I should try using it to create c...
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Started 1st Feb 2012 in Help
Simon:Added forum rule 15: No "+1" posts. On page 2, I found this quote, so this is what rule 15 is. Now it is rule 6, it looks like some rules were deleted and the list might ...
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Started 31st Jan 2012 in The Powder Toy/Lua scripting
In one of the scripts, replace everything that says wind with another unused element, like star. Then they should both appear. Wind will also appear still, because there are two things in the powder ...
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Started 30th Jan 2012 in Feedback
The first idea works perfectly, so i'll just do that. No collisions between particles isn't that noticeable, and maybe some kind of use for that could be found. The second idea would be use...
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Started 30th Jan 2012 in Feedback
@jacksonmj (View Post) I never thought about that happening, I will try and fix it. I have a few ideas about what to do, but i'm not sure how well they would work. I could try preventing p...
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Started 28th Jan 2012 in Feedback
Most of the changes are on the first page of the Official Game Feedback thread. The only way to know exactly what happened in each version is to look on github, because no one updates the chang...
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Started 28th Jan 2012 in Feedback
Whenever another version with the new save format in it comes out, it will display decorations on new stamps, but there will be no way of switching it on and off, you would have to reload every stamp...
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Started 24th Jan 2012 in Feedback
@tommig (View Post) I actually already finished it, and released the next version in my mod thread. I made it slightly better for the next version though, but that won't be for a long time...