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Started 5th Aug 2011 in Announcements
According to github, the changes are: first new beta: - fix 'r' in font, it didn't have any extra space in front of it - fix glow for DEUT, LIGH, and DUST (fir...
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Started 5th Aug 2011 in Announcements
@BoredInSchool (View Post) Do you think we need that? If you want it, you need to suggest it before the next release version of tpt comes out, because after that, changing fusion would break sa...
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Started 5th Aug 2011 in Announcements
@BoredInSchool (View Post) Okay, I will make those changes. I might not make the changes as big as you said, because with both it would make it almost impossible to make SING, and you would wan...
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Started 5th Aug 2011 in Announcements
@BoredInSchool (View Post) If you want, I can change it to GBMB, but I already did make it more controllable in the newest version of my mod so that if the H2 isn't over about 8000 C, no S...
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Started 5th Aug 2011 in Announcements
@sandstorm (View Post) That is exactly the problem. I am the one that originally created it in my mod, and I just fixed it and sent a pull request so it can be in the official version. In the n...
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Started 5th Aug 2011 in Announcements
@BoredInSchool (View Post) I still works how it does in my mod, but it's more controllable. Also, the way you suggested it said it would raise the surrounding temperature to a certain numb...
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Started 5th Aug 2011 in Announcements
@therocketeer (View Post) The actual temps are: H2: 2000C, 50 pressure (atm?) NBLE: 5000C, 100 pressure CO2: 9500C, 200 pressure But H2 should be at least 2500/3000C or ...
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Started 5th Aug 2011 in Announcements
@baizuo (View Post) Only H2 (and NBLE/CO2) do fusion. See this thread for more info. Also, what is buggy about fusion?, it works fine for me. If the H2 is burning, that's because you need ...
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Started 5th Aug 2011 in Announcements
@randalserrano (View Post) @therocketeer (View Post) It only happens at high temperatures. Raise the temp to over 250 degrees and it works. Also, for some reason the l...
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Started 5th Aug 2011 in Announcements
I noticed the the latest beta uses the new save format, but it still has some bugs. Stickmen aren't initialized when you load a save, so their legs stretch to the middle and the become very glit...