• Started 23rd May 2012 in Powder Toy Mods
    Version 15 Released    Version 15 - 5/22/12  Fix some deco editor bugs. Element descriptions fade in and out nicely.Fixes to the old menu, the favorites menu is always drawn on bottom ...
  • Started 17th May 2012 in Feedback
    @jacksonmj (View Post)  There are two more ways. tpt.set_property("type",147) works even without wind being enabled.  The third way is what I was thinking of though. I just discov...
  • Started 17th May 2012 in Feedback
    This actually might not be too hard, in the gravity update code when it checks for BHOL/WHOL (maybe not how it works, I haven't looked at it yet), just add gravity for all particles instead of o...
  • Started 16th May 2012 in Feedback
    I think it should be unfixed too. I hate it when games have limitations like this, I like being able to do and modify things as much as I want. Many bugs I would like to see in the game are fixed, li...
  • Started 11th May 2012 in The Powder Toy/Lua scripting
    @plypencil (View Post)  There are just a few minor problems with it. The function oil_clog gets passed these variables: i,x,y,surround_space,nt, so you should use that x and y instead of partx a...
  • Started 4th May 2012 in Powder Toy Mods
    @Fast-Driver (View Post)  After about a month of not working on this, I have tons of new ideas I've been waiting to put into this. One of the first things is creating a way to make complete...
  • Started 3rd May 2012 in Powder Toy Mods
    @_kinloch_ (View Post)  That error explains itself, it must have been compiled in 10.7, and can't run in earlier versions or something. I'm not sure why that would happen, because Simo...
  • Started 3rd May 2012 in Feedback
    @Videogamer555 (View Post)  You won't notice any difference. It just changes the way that saves and stamps are made and loaded. Particle properties like tmp2 and life are always saved if th...
  • Started 3rd May 2012 in The Powder Toy/Lua scripting
    @mniip (View Post)  What's wrong with it? I found it online somewhere, and it seems like it should prevent everything. If your way is better, I'll probably just use that for my mod ins...
  • Started 2nd May 2012 in Feedback
    @Videogamer555 (View Post)  SQL is complicated, and most people don't even know how to use it (including me). There's already a README file, it just needs to be updated, but no one rea...