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Started 22nd Nov 2011 in Development Assistance
One problem I noticed is that when you updated ptypes, you added your elements to the middle where it said /*free.*/ You shouldn't do that, add them to the end instead. Also, you need to add tra...
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Started 21st Nov 2011 in The Powder Toy/Lua scripting
I made a script that does the same thing as the previous setwifi, but does it in a completely different way. To use it, you need to have the latest beta(at least 68.7) because it uses the new tpt.ele...
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Started 21st Nov 2011 in The Powder Toy/Lua scripting
I figured out the problem, there are some errors in that script preventing it from working. I don't know why it was ever released like that. Change "mgl.setcliprect(x1,y1,x2,y2)"...
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Started 21st Nov 2011 in Creations
try using the lua command tpt.setfpscap(10000). How many frames per second do you get on an empty screen? The most fps I have ever gotton is 155.555, measured using my favorites menu lua script
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Started 19th Nov 2011 in Development Assistance
Did you put your temps in Celcius or Kelvin? They should be in Kelvins, so you might have to add 273.15 to your value. It shouldn't be negetive. Also, make sure you put the transition in the rig...
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Started 17th Nov 2011 in The Powder Toy/Lua scripting
You can use a lot of different programs to create the code. I just use notepad. Just create a new text document and open it with notepad. The file name doesn't need to end in .lua, you can use ....
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Started 16th Nov 2011 in Help
Both of the effects buttons do absolutely nothing. The one on top is in the code in one place, and it has something to do with nothing mode, but it doesn't appear to do anything yet.  ...
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Started 13th Nov 2011 in Feedback
I also think they should let us see all the stamps too, because I have over 200 deleted stamps that are taking up room in my stamps folder, and I don't know which one to delete. They could ...
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Started 8th Nov 2011 in Feedback
In my mod, there are bouncy balls, but its really just a buch of particles that keep getting the same velocity and position relative to the one in the middle. It still looks right and works, though. ...
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Started 5th Nov 2011 in General
Pressing d will display the mouse coordinates on the HUD, but you probably already knew that. tpt.setdebug(1) displays info on the indexes of particles, and tpt.setdebug(4) displays info...