• Started 18th Jun 2011 in Creations
    BHOL. Melike. One rule 15 for you. :D
  • Started 18th Jun 2011 in Help
    Python was too tough for some people.  So now they switched to Lua. Easier then Python but a hell of a lot more complex then the simple set blank blank blank commands.    To use the si...
  • Started 17th Jun 2011 in Creations
    Nice, but It might be somewhat easy to hide a randomizing mechanism behind the instruction signs. Just a thought.
  • Started 17th Jun 2011 in Creations
    Putting decor layer of 79, 73, 82 over all elements make them look a bit more like real bombs. :D
  • Started 17th Jun 2011 in Feedback
    https://powdertoy.co.uk/Wiki.html#how_to_build
  • Started 17th Jun 2011 in Feedback
    @KIRILL (View Post)  https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=256  Found it.
  • Started 17th Jun 2011 in Feedback
    PLEASE DON'T POST IN ALL CAPS IN TITLES.  Also, no. There's a thread stating why, but I don't have the time to find it for you.
  • Started 17th Jun 2011 in Announcements
    @alexpersson (View Post)  Menu (Little check mark button") and check "Newtonian Gravity"
  • Started 17th Jun 2011 in Announcements
    @Foxxx (View Post)  Simon:Verion 50.5  Lua scripting Local saving (Hold CTRL when using open/save buttons) Higher quality thumbnails and previews In game conversation notificat...
  • Started 17th Jun 2011 in Announcements
    @BOOMBOOMBOOM (View Post)    >Implying stickman should never have, nor need more than 100 health.Edited by Neospector, 2011-06-22 05:46:11