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Started 5th Jun 2012 in Powder Toy mods
@boxmein (View Post) Actually, I discovered when I became a developer that they aren't also moderators. It's just a symbol that shows I know what i'm talking about when I say mov...
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Started 5th Jun 2012 in Powder Toy mods
@therocketeer (View Post) He actually made some other offensive comments on saves too, and he had no saves of his own. Since I became a developer/moderator, I haven't banned anyone (I'...
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Started 5th Jun 2012 in Creations
Shouldn't you put a link to it? Use ~ + the save id 845557View Save 845557 I don't completely understand things this complicated, but it looks good.
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Started 5th Jun 2012 in Feedback
@therocketeer (View Post) I don't work on the official game though, only my mod. It will be a while before I put this in there though (maybe a few weeks), because I already know what I wan...
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Started 5th Jun 2012 in Announcements
@therocketeer (View Post) It doesn't work for me either, I found the problem already, so it will probably be fixed soon. Also, I noticed a while ago that the README that comes...
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Started 5th Jun 2012 in Announcements
@rodo (View Post) It's only been 2 hours since it came out. Normally I'm the one that goes on github to find the changes and post them here & update the first post, so either expe...
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Started 5th Jun 2012 in Feedback
@cracker64 (View Post) I guess that's why I couldn't think of recent suggestions that got in, it just takes a while. Maybe I wasn't on the forums when those were suggested, but I...
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Started 5th Jun 2012 in Feedback
@therocketeer (View Post) @R3APER (View Post) Even though my posts say developer, I can't actually put it into the official version. I could put it in my mod if none of the official ...
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Started 4th Jun 2012 in Feedback
@OmegaSupreme (View Post) Which version are you using?, for me it works how it's supposed to, tmp is random and dependent on size, not coordinates. Also, the lightning directi...
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Started 3rd Jun 2012 in Powder Toy mods
@mrsalit0s (View Post) Download libraries.zip on my downloads page, they are in the build folder. @Fast-Driver (View Post) There is (was) a way to do that. Click more in the ...