• Started 15th Nov 2013 in Feedback
    You always have first post date...
  • Started 15th Nov 2013 in Development Assistance
    @xetalim (View Post)  patience young grasshopper
  • Started 15th Nov 2013 in Development Assistance
    @jacksonmj (View Post)  Am indeed writing a documentation.    @Videogamer555 (View Post)  Please start talking about a better format when you move off Visual Basic 6. That languag...
  • Started 14th Nov 2013 in Help
    @xetalim (View Post)  > that I coloured so it'd be better visible and distinguishable.
  • Started 14th Nov 2013 in Development Assistance
    @jacksonmj (View Post)  Hmm.. I should improve this and make a cross-reference page somewhere. 
  • Started 14th Nov 2013 in Help
      Here's the basics..  The bright blue thing in the front is FRME that I coloured so it'd be better visible and distinguishable.   The red thing is PSTN and what extends from...
  • Started 14th Nov 2013 in Development Assistance
    You have 12 bytes of magic and then a bzip2-compressed buffer of data:    // BSON DATA   {   "origin": {  "majorVersion": integer SAVE_VERSION, // c...
  • Started 13th Nov 2013 in The Powder Toy/Lua scripting
    Well technically it modifies the vanilla game so it's a mod...
  • Started 11th Nov 2013 in General
    [23:43.12] <Ristovski> boxmein: HELP MEEE  [23:43.35] <Ristovski> boxmein: It feels bad to face your inevitable faith  [23:43.44] <Ristovski> wow such words  [23:43.5...
  • Started 11th Nov 2013 in General
    ...when you know about the faceless old lady who lives in your home